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Trine and Tine- Retrospective

I am one of those developers who spends years on making systems, and then never using them. So in honor of Kylaila's review of this game, I'm going to type up this blog with eyes 3 years older then the ones that made this monstrosity.

Don't play this game with the intention of winning.

That's literally my best advice. It was made in 4 hours, and lacks every bit of depth in every sense. I never finished the redux I was working on; My laptops have a lifespan of only 1 year, what with me being a backpacker that is always changing country, as you can imagine, being homeless does not make a laptop survive for a long time(I'm in Taichung, Taiwan right now by the way! Hoping to be able to get back to Japan in a few months... But I am too broke.)

However, I will spill some trivia about this game for the curious.

Trivia:
The town is a completely flat map, with some rudimentary buildings, all in a row (Originally, I was going to use my at the time 2d tileset for this game for the town, but I never finished it.)


The NPC's advice button rolls a 1d4 and gives you a random response. At the time, I figured this would give me a little variety and amusement from the really non-existent personalities of the characters.

There is a black market shop, where more goods are sold. There was originally going to be a secondary character, but before I could add him, the time limit ran out. He was going to be a cleric that would use mace and shield, but he never got implemented.

Don't look in the well unless you want a surprise. Actually, I put the well there as a way of escaping the mundane of the game.

The OST is from Digital Devil Saga OVA and the main villain Loki is the same as him from that OVA.

There is actually a randomly assigned alignment; Good, Neutral and Chaotic, and they all 3 have a slightly different ending. Note that the ending is not worth the grind. You may be able to tell your alignment depending on the text when entering loki's tower.

Almost every floor of the dungeon is empty, all though it changes textures higher you get. The grind was designed in a way to make most people frustrated. I literally began running out of time, so I made the dungeon in a fast as possible hurry. I made the sole strategy of the game based arround debuffs, so stock up on items.

Is this game worth your time?
No, probably not. However, if you are curious about a game a person can slap together in only a few hours, well this can serve as an example. It's similar to all those bad games I used to play on GamingW before it's fall, so it should give you something to look at and find as a curio for half a hour, before you move onto something better.

There will be no remake, as I am working on a better project now, so enjoy it's 4 hour mess of a state.

-Facesforce

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Well, that's interesting.

I do enjoy seeing scraps
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