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This is for the 4-hour comp, dawg. Do we really have to submit screenshots for this?

Normally it would be insane to try and make X Part 3 when one hasn't even (close to) finished the development of X Part 2, where X = ANYTHING, but considering the theme of the comp, I couldn't resist some insanity. This is probably one of the few entirely serious and original entries this theme will generate.

(Credits)
Off the top of my head credit to Reives for a song and to Aprilschild for some lighting stuff which I recycled.

Made in 2k3 because my comp still can't properly handle VX.

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  • Completed
  • Max McGee
  • RPG Tsukuru 2003
  • 06/03/2011 11:08 PM
  • 10/02/2023 03:11 PM
  • 06/04/2011
  • 35075
  • 10
  • 1070

Posts

Pages: 1
This looks pretty cool, Max. I'll check it out.

EDITED:

I just got finished with it. That's some pretty trippy shit, man. Overall, this was a nice demo and the sound effects and graphics (especially for rm2k3), were excellent. I'll be sure to check out anything else you release on this if you continue with it.

Do you plan on adding any fights or is this how the game is supposed to be the whole time? Just curious.
Max McGee
with sorrow down past the fence
9159
Do you plan on adding any fights or is this how the game is supposed to be the whole time? Just curious.


Man, I don't know. That's a good question. I just kind of spent the four hours I had nailing down the intro. First I have to finish Backstage 2, y'know, before I can even seriously think about this. (The story will probably need some beefing up too, just on the length side. As I'd plotted it, I could have completely finished this game with another 6-8 hours of work. I THOUGHT I was plotting it to be finishable within four hours (ha ha ha).)
Backstage 2/Backstage 3 Combo Pack: October 31, 2011? :P
Holy shit! I about gave up on BS2, which was beginning to be more epic than the first, and now I see that not only is there still hope for it, but also a possible third! I like the idea of the combo pack for October 31.
Max McGee
with sorrow down past the fence
9159
No.

Wow, you posted that at the exact same time I was posting 'no' to Oto, amerke.

Anyway, having either one of those games done by October 31st would be a borderline miracle. To say nothing of both of them.
Okay, okay, 2012 then. But that only gives people two months to play it before the world ends in December and I release something. Those two events may or may not be related.
Okay, we'll wait... patiently. But I just played this demo and dang, that was creepy! I didn't think the 2nd game had much to do with the first other than a brief mention, but this one seems more like a direct sequel. Am I the only that noticed the same exact words spoken on the phone as Tom in the first game when trying to reach his wife, and the creepy guy that looked like Mask?
Max McGee
with sorrow down past the fence
9159
Yes, it is the exact same words.

And yes, at the very end of this bite sized chunk of Sinfonia (the ending where you don't die, that is) IS Mask.
Max McGee
with sorrow down past the fence
9159
I guess this won second place (first runner up) in the 4 hour concept it was made for. Pretty cool.
Pages: 1