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KiraStar: The First of Many Updates: Number II

  • DSWalton
  • 04/15/2013 11:41 PM
  • 907 views
Howdy folks! Me again! Just thought I'd let you all know how KiraStar's coming along. As I mentioned in the previous blog, I intend to have a demo available for the Release Something Weekend that's happening at the beginning of May.

I had my doubts whether it would actually be possible, as it seemed like there is still so much to do. However, I've spent the day tinkering away at it (and by day I mean, like, 14 hours straight), and managed to get two areas done. They're not exactly huge (my maps tend to be 82 x 82 tiles, or 2624 x 2624 pixels). These are connected areas, the Pleasant Valley and the Bugzy Backwoods, which serve as the game's introduction. Think of them as the tutorial levels. :)

I was also worried that I'd be rushing making resources (all my sprites are 100% original), but I think I've managed to make some pretty decent maps.

Anyway, what I'm trying to say is, I am very confident the demo will be done in time for the Release Something Weekend. Woohoo!

To close this blog out in style, here are some animated battlers. Two are pretty old, but one I made today. :)

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Your battlers are pure class! I really can't wait to play this!
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