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Zephyr Skies: The Winter Sage is a fantasy epic made for the RMN Summer Games 2011. We have delivered a highly polished project within a short time budget by augmenting existing WombatRPGs talent with a variety of contributions from creative sources from around the site.

Story
Zephyr Skies follows the path of Nathaniel Everard, a mercenary of the nation of Calcedonia. Most of his work is for the Calcedonian High Throne, situated in the capital city of Labrynne. In the winter of the year 1305, the crown prince Reginald Scott Piedmont tasks Nathaniel with the kidnapping of a certain peasant girl deep in the heart of Malcairn territory. The prince is vague about his reasons, saying she is important to the future of Calcedonia. The mission promises to be dangerous; the empire of Malcaira viciously defends itself from foreigners, but the pay is good and Nathaniel accepts. With only minor run-ins with Malcairn soldiers, he captures the girl Violet and heads back for Labrynne.

However, when Nathaniel returns to Labrynne with the captive Violet in tow, he learns that prince Reginald Scott Piedmont, the king, and over half of the royal family have been assassinated in a single night. Calcedonia is in an uproar. The next in line for the throne is the young Luke Lloyd Piedmont, an untested prince of only 8 years old. As Nathaniel tries to sort out his situation, he becomes caught up with a secret guild of mages, scholars, and con men that seem to be chasing after Violet. With the prince dead, Nathaniel is at a loss to explain the purpose of Violet. As he falls into negotiations with the guild, the high throne, and the diplomats of Malcaira, a conspiracy slowly comes to light that will rattle all of Calcedonia.

Latest Blog

Update and a COOL ANNOUNCEMENT

First of all, we've gotten a lot of feedback in the two years since this game was completed. Most of it was positive, but there were also a lot of concerns about the balance of the Four Horsemen boss in the Millennium Planes so we've decided to update etc etc tetris etc

Anyway, we've started work on a THRILLING SEQUEL, the next game in the Zephyr Skies saga! If you're filled with questions about what's a real game, what's not a real game, what's the purpose of Zephyr Skies, what's the best way to solve the Tektuk Hidden Cave elevator puzzle, then we also have an FAQ for you. We're looking to forward to making something similar-but-very-different and hope you'll enjoy it too.

Thanks for the support!

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Posts

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Seeing as how phase 5 is "Get subs from Quiznos," probably more than are good for us.
How many phases do you have!? o.o
Decky
I'm a dog pirate
19645
Phase 2.4 of development is complete!
author=NewBlack
Mandatory event-rivalry sub.


Heh. Rivals keep us busy.
Mandatory event-rivalry sub.

(seriously though, this project looks very pretty :>)
Adon237
if i had an allowance, i would give it to rmn
1743
author=Clyve
Does any character in the game subscribe to wolfism?
O_o This game looks good. Nevermind. I am part of this game. 0_0
I am glad I am part of creative.
Does any character in the game subscribe to wolfism?
I bet its talking cats.
again lol


But yeah. Shenanigens are happening with the combat system, and some other stuff I can't say yet. Suffice it to say we enjoyed some mechanics from Fire Emblem...
Hmmm, on first impressions I don't see anything out of the ordinary.
I bet you guys are hiding something big though with regards to the theme :O
author=JayEsz666
And considering its going to be made within the one month deadline of RMN Summer Games 2011... WOW...


Who sleeps in August anyways?
benos
My mind is full of fuck.
624
Looking great
From the three screenshots this frankly looks amazing...

And considering its going to be made within the one month deadline of RMN Summer Games 2011... WOW...

Keep it up..!
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