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Magic System CBS
  • psy_wombats
  • Added: 08/11/2011 03:18 AM
  • Last updated: 04/23/2024 08:51 AM
  • 8459 views

Posts

Pages: 1
Did you visit the card seller in Aurora City? He has deck searching cards available.
i couldn't get pass the bullet hell slow mo matrix card swapping part.
author=Demicrusaius
The battles were tough! But the card system worked pretty well after I finally understood it.

Haha, yeah. It helps if you've played Final Fantasy Tactics Advance and Touhou Immaterial and Missing Power. Or any touhou game.
author=Anaryu
I didn't think something this could be done in such a limiting editor, but I was impressed when I actually played it!

Endless hard work. I did more all-nighters for this than I have for any sort of school.
I didn't think something this could be done in such a limiting editor, but I was impressed when I actually played it!
The battles were tough! But the card system worked pretty well after I finally understood it.
Wait what? I just finished the cards this morning.
Adon237
if i had an allowance, i would give it to rmn
1743
This? Was this a lie?
Either that or altering the background such that you can't tell the perspective is off. ie, no cliffs and whatnot.
Anyhow, the art team is busy making backgrounds that aren't pulled directly from existing maps.
I think removing the background altogether would be better than the background currently in place. Definitely need to consider perspective in a case like this.
Happy
Devil's in the details
5367
This seems pretty vibrant and colorful unlike the other screenshots posted of this project so far. As in, it doesn't seem very coherent!
Still don't find the surrealism, maybe as Star Skippin was saying, you are hiding something big. By the way its look that its going to be a hell of game, I can't wait to play it.
author=zaeran
That monster looks kind of awkward in that environment

Yeah, a little bit. But the background and sprite are interchangeable, so it might just be a bad combination.
makes me think of Phantasy Star...

That monster looks kind of awkward in that environment... maybe change perspective or size of monster.
But over all the HUD and art looks beautiful
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