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What to expect, what not to expect and all that jazz.

  • NewBlack
  • 08/24/2011 03:34 PM
  • 1902 views


^This is old and will need updating by the time I'm finished. But I thought I'd post it as it's currently in the game.^

Yep, this is a lame music fanboy thing, I guess. Bring on the trolling (?).

I kinda felt the need to post a blog explaining what this is "about" so as to not mislead :>

What not to expect: An RPG, battles, resource management, much in terms of gameplay, things to make sense, player-friendliness, anything you'd usually consider normal game dialogue.

What to expect: Cutscenes, too many overlays, weird shit, references to music you probably don't care for, a cryptic and abstract story told as the game unfolds and a general slowness and demand for the player to actually pay attention in order to get anything out of playing.

Now that's out of the way if you're still interested then that's cool :>

OTHER STUFF:

What's worrying me is the deadline and how long I have left. I really want to get this project finished as I imagine it to be. This event has been a great excuse to get all my painfully "pretentious" and self-indulgent creative ideas expressed in one fell swoop simply because the theme lends itself very well to that sort of thing. My biggest concern right now is that what little I have of the game is severely lacking in sound and music (except of course for the piano segments) and that's gonna be a pain in the ass to make and go back through everything to put it all in. Lately I've been focusing on trying to get as much of the gameplay-time-filling stuff done as possible because this game really can't make any sense unless the whole story comes to a conclusion. The game is just a story, albeit a strangely told one - without the ending it'll be totally meaningless.

In other news I made a piano minigame/puzzle mechanic... Then I made an even better piano minigame/puzzle mechanic... and then narcodis comes along and offers to make me an even better one. Which he has done and it's really cool :> I also decided to revamp the graphics on it to better fit the mood of the game (the mood being "LOTS OF SEPIA TONES ON DARK BACKGROUNDS") -So yeah, that is why Mr. narcodis is now listed as a developer on the game page.

I've been working my ass off for the last 48 hours trying to chew through all this content I have to create and it looks like I'm going to be continuing that right up until the deadline.

That is all :>

Posts

Pages: 1
Solitayre
Circumstance penalty for being the bard.
18257
So, this isn't really a game at all, but actually more like a sort of a "music video" in RPGMaker form? I can get behind an idea like that.
author=Solitayre
So, this isn't really a game at all, but actually more like a sort of a "music video" in RPGMaker form? I can get behind an idea like that.

Not quite! but that is actually one of my other unused ideas which I've always wanted to do. This is close enough though, at least for now :)

(also I'm surprised at the support! :>)

Incidentally due to time constraints and being a one-man team this game will probably have very little actual music in it :D Irony strikes again.
author=newblack
(also I'm surprised at the support! :>)

Well it sure is surprising since the usual response is "if i wanted to see the music video I'D TURN ON MUCH MUSIC" or something really inane. I'm actually looking forward to this since it gives me a lot of David Lynch vibes and I'm all for that sort of stuff in RPG Maker as long as its honest with itself.
author=Darken
author=newblack
(also I'm surprised at the support! :>)
Well it sure is surprising since the usual response is "if i wanted to see the music video I'D TURN ON MUCH MUSIC" or something really inane. I'm actually looking forward to this since it gives me a lot of David Lynch vibes and I'm all for that sort of stuff in RPG Maker as long as its honest with itself.


I will try my best :)
chana
(Socrates would certainly not contadict me!)
1584
"actual" as in "of today" or "in fact"? I would think it means music produced today, otherwise it in fact does not make too much sense. I enormously enjoy everything i've seen of this game.
I just meant there's not much real music, however there will be *sound* (ambience, sound effects, etc) so it won't be silent. It just won't have music pumping on every map.

Also, thanks for the support :)
Sounds pretty awesome, except for the "no gameplay" part.
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