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Lunar Wish: Orbs Of Fate is an indie role-playing game developed by LusterMX for the RPG fan community. It provides a unique experience unlike other RPGs in the community and has been made to provide the most complete and fulfilling downloadable gameplay experiences players can enjoy.
One of the elements which set Lunar Wish: Orbs of Fate apart from other games of its genre is that it does not feature a clear main protagonist, despite initial impressions of leading characters. This has been implemented to allow each and every one of the characters to develop and expand at their own pace; the progression of the storyline is also unique in this respect as each of the characters has a significant part to play in the plot. There is no hierarchy within Lunar Wish: each character is considered integral to the overall storyline and gameplay experience. As a result, the game itself is rich in character development and is supplemented by surprising twists and unexpected methods of progression, which are guaranteed to take the player on their own journey of discovery as they play along with the characters. Comedic elements are also continually employed, to give the game its characteristic feel and tone through the character’s voices. While on the surface, Lunar Wish may seem like an innocuous, unexciting RPG, but in reality it does well to subvert the player’s expectations of the standard RPG template.
The gameplay schematic of Lunar Wish was designed to be as simple to understand and play as possible. This was done so that even players who are unfamiliar with the RPG genre could start playing immediately and allow themselves to immerse themselves in the world of Lunar Wish. There are no complex systems to learn and the learning curve is kept minimal as to allow as much of the game to shine through as possible. Skill Trees are used within the game to obtain new skills: this system allows the player to further expand their experience with the game as they progress and become more familiar with the game’s structure. As the characters learn new skills and become more adept in battle, as does the player. The simplistic yet effective system of each character focusing on a different element, tactic and strategy means that battling is always enjoyable without ever being overwhelming.
Lunar Wish is ideally suited to casual gamers, but the prime difficulty level means that there are always new challenges ready to surprise and test the player’s ability to think on their feet. Lunar Wish succeeds in bridging the gap between simplicity and difficulty which is a common problem amongst many games of this genre.
Lunar Wish: Orbs Of Fate has been in development for 5 long gruelling years and is truly a labour of love devoted to members of the RPG fanbase community. It has finally been completed as of 27th April 2013. Estimates would place the total game time at just over 12 hours, but take note that Orbs of Fate is just the first part of an epic duo of RPG games, the second of which will be coming very soon. I hope you enjoy playing Lunar Wish: Orbs of Fate just as much as I enjoyed making and developing it. Happy playing!



Learn how to install the game ready to play Here


HALL OF FAME: Here!


If you liked Lunar Wish: Orbs of Fate, please consider donating to help promote future games I make. (That includes The Rebellion - Thank you.)

Latest Blog

V1.07 - Lunar Wish: Orbs of Fate

Greetings!
Version 1.07 is released!
The update also contains updates from 1.06, which was never uploaded to RMN, but uploaded to other sites.
Also, massive thanks to Clareain_Christopher for his feedback and criticism in his videos. It has helped loads

1.07 Updates:
*General improvements
*Made it so that if you lose a boss battle, you retain all the items that you had at the start of the battle
when retryting
*Fate's 'Recover' spell now requires just level 2 'Heal' and level 1 'Cure' (previously required level 5 Heal)
*Fate's 'Heal' spell is now more effective
*Removed the random encounters from the Kobold Fortress
*Made it so that Kobolds die once they are defeated
*Adjusted the Party formation window
*Changed the BoP Woods, so that the party no longer randomises
*Fixed some equipments which we're not doing according to their descriptions
*Fixed the Shops, so that the Grass element displays as normal
*Fixed the top left menu bar display in Cronif Cave and the Kobold Fortress
++Special thanks to Clareain_Christopher's feedback videos for pointing issues in the game++

1.06 Updates:
*General improvements
*More typo fixes
*Fixed Circuit Break so that level 1 and 2 attack twice
*Changed 'Lecto Spear' and 'Circuit Break' SP cost so that they are reduced as they level up
*Cindy's 'Freezing Fall','Flame Fall' and 'Fuzz Fall' all now may add Coldness, Burn and Stun respectively
*Fixed a few mapping issues
*Increased the attack power of Tash's 'Mind Arrow' at all levels
  • Completed
  • Lustermx
  • RPG Maker VX
  • RPG
  • 08/11/2011 09:33 AM
  • 02/23/2024 06:59 PM
  • 04/27/2013
  • 871541
  • 177
  • 13283

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Posts

My apologies for the skill description errors... I have corrected all of those desc issues in the project editor, but I currently don't find it a *must* for me to upload yet another version~
so in the fountain temple i'm having trouble on what to do besides slip into the abyss each and every time, unless gummi has a shuriken nearby i can't tell what to do there. The door on the left's lock and once i make it past the ice slips, the spikes keep me from going further into the temple.
@longshot
Use the X-Ray Specs to reveal a hidden blue key near the spikes that are blocking you. It will unlock the door to the left; you won't need to go down the route with the spikes blocking you for the meantime.
Hope that helps
author=Lustermx
@longshot
Use the X-Ray Specs to reveal a hidden blue key near the spikes that are blocking you. It will unlock the door to the left; you won't need to go down the route with the spikes blocking you for the meantime.
Hope that helps


it does thank you
Hey there - a minor update this time.

1.05 Updates:
*General improvements
*Cleaned up Skill Description informations
*Compressed the file size further down
*The game now includes RTP, so it's straight download and play!

ABSOLUTELY NO NEED TO UPDATE if you're running V1.04.
author=KazeShini23
author=katrina38
can someone tell me how to activate the switches in cave going to tags forts i tried everything i can think of no luck at all i want to continue playing game help please asap
author=katrina38
can someone tell me how to activate the switches in cave going to tags forts i tried everything i can think of no luck at all i want to continue playing game help please asap
umm yeah you press the arrow buttons on the upper left side of the map - that controls the movements of the bomb. and the switch detonates the bomb.

note: only detonate the bomb once you reached the grayish-silver button.


what is the sequence for 4 switchs within room having The green switch
Are you talking about the puzzle in the TanBurn Passage?
Alot of chicks in this game that sometimes I think if this is a waifu simulator. but then i meet up with saber who is super OP than fate and Tash that I should beef him up as my main,hopefully he doesn't go shit endgame cause I like him.
Also Ark from Legionwood and Arc from Lunar wish...HMMMMMMMMMMM
yes if you consider the 4 switch as puzzle, what to do with green swicth ?
as unable to go near switch i use gadget Throwing Star ; in front of every 4 switch there is a sign : meaning ?
@Wsergio
Those four green switches are directional switches that control the bomb to the right side. Get the bomb to the Grey Switch; once it's on the grey switch activate it by pressing the lever at the end with the Throwing Star.


@TOD
Happy coincidence. My game has been in production for 5 years.
author=Lustermx
@Wsergio
Those four green switches are directional switches that control the bomb to the right side. Get the bomb to the Grey Switch; once it's on the grey switch activate it by pressing the lever at the end with the Throwing Star.


in front of switch, there is railings i can't go to these directional switches !!
@Wsergio
Use the Throwing Star on those switches by pressing the W key
any idea where the key to arrowseye village girl is she has the elegant charm i need for a quest

err and any idea where essence shards and blue/green goo drops for level 20s??
Would appreciate if you upload a version with the RTP, i follow installation word for word and google all over the place but it just keep giving me the RTP not found error on Vista.
author=rexxarhunter
Would appreciate if you upload a version with the RTP, i follow installation word for word and google all over the place but it just keep giving me the RTP not found error on Vista.


i think it can be found here http://www.rpgmakerweb.com/download/run-time-package

below it says RUN TIME PACKAGE download theres 3 different RPG RTPs pick the one that says RPG MAKER IV, should be a 35 mb download
Major stuck on the puzzle at the TanBurn Passage. Understand the concept of directional guiding the bomb, but cannot for the life of me bring it to the grey tile. Anyone kind enough to provide step-by-step instructions. Love the game and want to continue playing.
author=longshot
i think it can be found here http://www.rpgmakerweb.com/download/run-time-package

below it says RUN TIME PACKAGE download theres 3 different RPG RTPs pick the one that says RPG MAKER IV, should be a 35 mb download


I dont see any RPG MAKER IV or 35 MB file but i installed all 3 and pinpoint that the one in the installing guide is NOT the one i should be be installing.

Anyway, its working now, thanks.

Also I am guessing 99% of monsters will be monsters from Ragnarok Online?
@rex
The latest version includes RTP.

@Pheadona

1) Get bomb to A
2) Bomb to B
3) Bomb to A
4) Bomb to C
5) Bomb to grey switch
6) Make it explode
Hope that helps


@longshot
You need to destroy the little boy's haystack, but this time you need a certain item in order to do so. (The Zippo) If you don't have it yet, you can come back to it later.
Wow...
Just when I thought I was a little overpowered...

I'm in the second part of Fountain Temple and joined the surprise when I discovered who the SnowDown leader is, but wow... the fight is EXTRA HARD. That's my team Falk (Level 33), Fate (Level 34), Cindy (Level 34), Tash (Level 26) and I'm getting beaten as a child ahahah. That's really challenging, even if a little too sudden. There's no way to grind here, monsters give a few exp for a 35 level...

EDIT: Tried a lot of different tactics but I don't think I can handle this fight. Dummies always attack first and my "powerup3" Falk does 180damage on a "defdownII" Loki. It seems TOO unbalanced, even because my weak team (Where I had only Mia over level 25) breezed against tag and the beast (power trip did its job properly as in the first encounter with the beast). A little confused, I can't go on.


It's a very good game, indeed..