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Hey! This is my first completed project for rpgmaker2003, it's a short non-linear exploration game. Even though it is non-linear, it does have an ending. The point of the game is about figuring what's going on. It's an exploration, but most of the discoveries will be about what happened to the protagonist. The aesthetic is based on old gameboy RPG's, this includes graphics, music and writting style. It's a short game. It really shouldn't take anyone more than an hour from start to finish.

Most of the graphics and music were made by me, but there are some exeptions. Some tiles (flower tiles, all water tiles, dirt, walls) are from The Legend of Zelda: Link's Awakening, and others (seats, bookshelves) are from Pokemon Red. Not_home_anymore is similar in parts to a song from Digimon World 3, and Alone might be entirely plagarized from somewhere, though I cannot recall from where (If anyone knows, please leave a comment). All sound effects are from Link's Awakening, except the stair climbing sound which is from A Link to the Past. They were all taken from HelpTheWretched's website (http://noproblo.dayjo.org/ZeldaSounds/ ).

As far as difficulty goes, there are no fights, there is no way to lose, except to get stuck, of course. I would recommend the old strategy of talking to every NPC in case you do get stuck, though. I made a point of always making the NPC that gave the hint before the flower they hinted at. I Hope you enjoy playing it as much as I enjoyed making it!

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Featured!!

Oh my. This is amazing and unexpected and awesome. Thank you for featuring me! I hope this makes even more people play my game!
  • Completed
  • Rastek
  • RPG Tsukuru 2003
  • RPG
  • 09/03/2011 05:37 PM
  • 04/01/2023 07:24 PM
  • 09/04/2011
  • 365863
  • 51
  • 11926

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Absolutly Fantastic! Hey wait a minute...Why is there a car burried in the graveyard?
Hey, I signed up here just to let you know how great this game was. Please make some more.
This game was creepy but interesting. Brief but interesting. To be honest I didn't recognize the graphics while playing but the door open sound tore me out of the game for a second as I immediately knew where it was from. The Dream was freaky even with foreshadowing from an NPC. The end was sweet. It was a short game but I really enjoyed it. Sorry for the vagueness but I don't want to spoil it for anyone else who hasn't played it.
Hi! I really enjoyed your game! It's short but really enjoyable.
Loved the game. I was hoping I could just turn back and leave the town, though. I kept going, "Nope, nope! Don't want to do that," when I noticed Charon.
Just found a reference from this game to another. I was playing NES game, Day Dreamin' Davey and a reaper makes you go find coins to get on his boat ride. Neat reference if it was actually one.
Hello, Rastek. I liked a lot your game!
The graphics, the songs, the story... you are awesome ^^
I wish you the best.
Very sorry to ask this, but does anyone know how to get through the two nurses in the hospital? The ones who say "Only patients beyond this point".
CashmereCat
Self-proclaimed Puzzle Snob
11638
author=surfsushi
Very sorry to ask this, but does anyone know how to get through the two nurses in the hospital? The ones who say "Only patients beyond this point".


You go around the back. There's a flower behind them but only if you talk to the fisherman and sit with him and do nothing for enough times. Then he'll walk out of the way.
author=CashmereCat
You go around the back. There's a flower behind them but only if you talk to the fisherman and sit with him and do nothing for enough times. Then he'll walk out of the way.


Thank you!
Made an account just to comment on this. You've created quite a beautiful, understated, and touching game. Definitely one of the best that I've played. Very short, but I think the brevity really makes everything in it more meaningful. Also loved the Hades and Persephone reference, as well as the dissonance of the morbid text vs the charming graphics. This game will stay with me for quite a while. Incredible.
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