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Magic, Skills, & Special Abilities... Part 1

I think in my first Blog, I will talk about the main characters Combat styles.


Sarah (The Mage)
I like magic, but I never really liked having Multiple magic users. So in my game
I thought I'd just combine some of the basic RPG spells and work out from there.

Sarah basics: (Targets 1)
- Fire, Ice, Water, Thunder, Wind, & Earth
- Heal (HP), Cure (status), Protect (Def), Shell (M.Def)

Now instead of adding Fire1, Fire2 , & Fire3... which takes up a large portion of the skill window, I instead added I created 2 Buffs "Focus + Burst".

"Focus" is a buff that when used, it takes all the spells you have and makes them stronger for about 5 turns, but also increases the MP use. (Targets 1)

"Burst" is kind of the same thing, but it makes it so you can target All enemies on the field, & also increases the MP use.

all of this is done with "common events"


Kate (The Thief/Beserker)
I figured I could have a lot of fun with this character, being a cat girl and all.
I gave her the cliche cat girl personality, but I also gave her an extra personality if the right conditions are met.

Kate basics:
- Steal, Run

Not a lot I know, so I thought I'd give her a cool BUFF.

Feline fury - Lvl.1(+10%), Lvl.2(+20%), & Lv.3(+30%)
This buff increases attributes a thief would lack normally. (Strength & Defence)

in addition to that, when used, kate will gain access to "Fury attack"
an Attack that will do multiple hits with every additional LVL. (Max 4 hits)

on the flip side, Kate will go Beserk if she come in contact with water.
like feline fury there are Levels to this rage which increase her stats by 20% per Lvl. however she is now uncontrolable.

if she is at Lvl.4 Rage, and another water spell is cast on her she unleashes a devestating attack. hitting all enemies on the fields, but at a cost. She now reverts to a state of sleep which last a couple of turns but turns her back to normal when she wakes up.


Princess ???? (The brawler)

The ability to crush boulders, but never use her full Potential.
(explained in story)

so there is an invisble ailment on her that reduces her attack stat despite
the stats you see her have. She will have an ability to cure it in battle, but
it is reset afterwards.

Being a brawler, I thought...

Full potential -
Guard Ally -
Counter attack -

Megaton Punch - automatically destroys enemy "Def & M.Def" Buffs.


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This sounds really interesting! I like the ideas behind Focus and Burst rather than the standard 2 and 3. It makes more sense, too. I could see a mage empowering themselves with additional power, improving their spells but consuming more of their magic.

Kate sounds like fun, too. As far as Feline fury goes, can she just use that whenever she wants to? I like the ideas behind Feline fury, Fury attack, and Berserking.

The Princess looks interesting, but could maybe use some more abilities. Perhaps a Chakra style skill (restores HP and/or MP and/or some/all status ailments.)
Also with the princess, what would determine how often she can use her abilities? MP? Or just unlimited?
(Socrates would certainly not contadict me!)
I really like the Kate part (you must have a cat!)
Feline Fury - useable Buff
Princess - still a work in progress

have a cat... 2
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