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We're back.

  • Sauce
  • 11/10/2015 11:44 PM
So... I can't believe it's been 3 years since Bones and I released Neo Jado Episode I. We've been writing this story since middle school, and for anyone who's counting, that was 15 years ago. As with anything else, life gets in the way, and this project has been on hiatus for years. Well, it's time to make it right. I introduce you to neo... Neo Jado...

The default battle system is gone. It was pointless. If you happen to remember the boss fight from that place of unlimited evil, the new CBS is a simplified and streamlined version of that mini game. Many of the old action cutscenes have been converted into playable sequences a la Heavy Rain cutscene inputs.

There were core characters like June and Euthany that we skipped over entirely to make way for the previous release. Their storylines will be playable this time, including more of Sledge.

I hated the original Misty. Watching her made me cringe. We've rewritten her completely.

My biggest regret from the first 2012 release was the absence of Laura, the female lead protagonist of the game and my personal favorite character. We're thinking of ways to include her this time, without pushing back this re-release too much.

We've taken down the original download. It's just not the game we want Neo Jado to be, to put it lightly.


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Circumstance penalty for being the bard.
I'll be watching.
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