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Story Synopsis
Millions of years after a devastating incident in a world similar to ours, humanity strives for survival against the planet's own evolution. Explore the dimensions and the continuums of time and space in this hybrid of fantasy and sci-fi.

Fight with magic, swords and knowledge. Explore and understand, discover the real face of the world.

Byte-sized benefits
Epic adventure and story
Vast world to explore
SNES/GBA styled low-res graphics
Tactical battles against hordes of enemies
Lively towns and places where time passes
Deep characters


Latest Blog

THE Captain's Log #71 - I got nothing to show today

Hi!

Ok I just don't like to keep the radio silence go too long. But uh yeah, there's things in the works, minor things I've worked for the last couple weeks. It's been a big sluggish for varying reasons but I'll keep June as a target for the next update.

Update will not be too juicy, mostly tweaks and some smaller sidequests. Very little in terms of content. Along with a revamped end of chapter one, as I felt I needed to close it with something more substantial that also kicked off the second chapter.

Here's some minor updates and tweaks to gameplay.

The "Defeat screen" got an update. Before, upon defeat, player was sent to the last visited checkpoint and half the gold was lost. There's never been any proper game over. This behavior is now under the "give up" option, and the player is given options to load a savefile or retry the battle.


Convenience is the name of the game.


I don't really remember what was the last update I gave on this, but there was another another revamp to the config screen. Added categories, and an option for showing different sets of button icons.


I love my 8bitdo.


And lastly, a new area related to a sidequest. The player will have a chance at helping others and leaving their mark in the world, along making important relationships and getting access to new things.


Who ruined this place like this?


That's all I got to show for now.
  • Production
  • orochii
  • RPG Maker XP
  • RPG
  • 10/19/2011 03:47 PM
  • 05/08/2023 03:40 PM
  • N/A
  • 413325
  • 193
  • 764

Posts

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benos
My mind is full of fuck.
624
Subscribed, looks like a cool project.
author=benos
Subscribed, looks like a cool project.
Own Ectasy. Thanks for subscribing =D!
And a little note, since I don't like small posts...
This October 31th I will try all my best to have a trailer. There's TOO much stuff to do for a Demo (I HAVE demos, but are THAT old...).

So, stay tuned! cheers,
Orochii Zouveleki
benos
My mind is full of fuck.
624
So the characters are sorta fire Emblems edits?
Nope, they're customs. Not edits nor anything like that, made from scratch.
EDIT: Although there is something I am still changing, that is the chipsets. In the menu screen I posted, the scene behind the menu is made with M&B chipsets :B. It was sort of placeholder (originally it was there to stay, but ambitions changed =DD and I wanted to do the chipsets, and the "new" charset style differ greatly too).

Anyway, salut,
Orochii Zouveleki
These custom character faces are excellent.
Keep up the good work ^^
Well... I'm not going to have the trailer for tomorrow, I'm going now to the 11/11/11 (EDIT: I'm not going to post more promises. But fear not, you will see a demo someday even if hells freeze and I die). I'll take this time to get some more chipsets done (this week was VERY prductive, I finished two of them, considering that I'm in college and don't have that much time lol). And to give last tweaks to the two backdrops I have in process (and give some to the lava cave too).
If I continue like this, I'll have my demo much faster yay!

Anyway, salut,
Orochii Zouveleki
chana
(Socrates would certainly not contadict me!)
1584
Some of those artworts are really nice, I particularly like the big one of the woman with the hairy skeketon head, walking in the countryside, though I don't understand quite what she's carrying in the right hand?
(your link to deviantart does not come off as a link, it would be easier to reach if it did).
I'll fix that then, you're right, the link code makes things easier.
And the thing on her hand was supposed to be a kind of bow, BUT it was my first attempt drawing them... Someday I'll try it again, and making some "previous practice" heheh.

Thanks for your comment, cheers,
Orochii Zouveleki
This is looking gorgeous so far. I had to subscribe.
Yeah! Subscriber =D. Thanks for that. At least lastly I'm doing "periodic" updates (images at least). I'll try to mantain it like that.

I'll try to make some "update log" or something too, that blog has no entries since 2011 haha (that's more than 2 months!).

Cheers,
Orochii Zouveleki
Hey! I didn't know your game was posted here, as well.

I just registered but I knew about this site before. As a matter of fact, I downloaded plenty of games from here and most of them are really good, and, best of all, they are opened for all of us to investigate and learn.

Greetings and the Festimaker 2012 is coming very soon!
author=Livewire
Subscribed. Looks amazing.
=DDD thanks for that.
author=redwall10
hi i need help
For what o.O?
Remember to ask on the forums if it's something about the program. Ask by here only if it concerns to the game developing. And I say this because... well... this game has no download, dunno how could you need help reading and watching images, the only things I have now "released". And so, your question confused me x'D.

But anyway, salut,
Orochii Zouveleki
Make the game in English from the start. You'll just waste your time translating as you progress and implement new things... =/

Anyway, I'm so glad to see this game has come such a long way since its early versions. Custom graphics, custom systems... That's quite an accomplishment! Now I just hope the actual delivering of the story has improved too because I remember it being rushed and "all over the place" in the last demo I played. xP ...Also, subbed!
Ahahahahaha! Yeah! The story... was there any story on those demos? Ahahaha! The dialogues were a mess too, to say it clear.

Anyway, I've been writing dialogues and guidelines on text files, so now I can check stuff much easier (I'm the cleanliest man in the world too!).
I always have all the stuff in mind, but it's hard to notice things to be changed just by brainpower xD.

So expect a complete overhaul! In all aspects, even sounds. I've been lurking around in Freesound, and making some recordings myself too!
Looks very interesting! You drew my attention when you said that you based some of
your stuff off of Touhou Mother. I'll keep an eye on it.
Yep, I was watching an LP of Touhou Mother, and I liked it. I always take note of things I like.
It's not like it resembles it or something, more specifically talking about characterization and story. Although there could be some things. Easters, maybe?
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