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THE Captain's Log #25 - Returned from hell!

  • orochii
  • 07/15/2013 12:28 AM
  • 722 views
In hell, we had no choice, any paper would burn. So the log rested in a secure place. We stepped inside the averns, and conquered them (well, sorta).

So, after a long long long LONG time of not posting much, I return! Yayz! Now that this semester has ended, I can dedicate myself to this project. Hurray! This last two days have been very much great.

This is the things done in this two days...

-Some maps...


-A little mod to the fullscreen, and accesibility changes to the options menu.

-Key configuration support (except for arrow keys).


-A little fix to the collapse, needed for animated enemies support (for "some special encounters" :P).

-Weapon reequip inside battle, sort of FF-like, but different in terms of interface.


-Target selection overhaul, based on my code from the RomaSaGa battle system.

There is a lot of things to do, but most of them are... things related to specific skills and stuff. So, in the next month I'll be focused on doing actual content. Maps, and that kind of things.

Hope you don't dislike these news, and salut,
Orochii Zouveleki

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I can never dislike any type of news...

* SALUT *

EDIT: I just noticed this right now, but why does the HP counter go down above the MP counter and the MP counter is right above the ATB counter (my head hurts; that's a lot of counters). Either way, I guess you're trying to display it below the actual counter, so it just looks a bit off to me. *laughs* I guess I'm just used to too many rm2k3 games that it's usually displayed the opposite way. ^^
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