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THE Captain's Log #37 - Multi-Language Support is now on!

  • orochii
  • 06/07/2015 07:57 AM
Hi all! This is me, your captain. Thanks to NewOld's old script (heh), and a lot of tweaking and adaptations to my liking, but mostly because of NewOld's work, Drekirökr is proud to be the first RPG Maker game with multi-language support, which is actually able to be translated by anyone just by changing a single, HUGE file, but anyways.

I actually don't know if this is the only one, I'm just... rambling. ANYWAY.

So yeah, Drekirökr can now be freely translated, no need for the editor. There is one thing though, and that is because of unicode characters. English is fully supported as long as I know, Spanish too since I had to make sure it was (Dreki is primarily on Spanish after all!). But depending on what characters are used, the parser will make them look something like this.

But oh well... Maybe someday in the future I will be able to show my love ♥♥♥. <-this is \xE2\x99\xA5, tried fixing it, but the script editor can't deal with most Unicode...

Now here is another screenshot for a thing related to the language support.

This is how the language file looks. This one for instance is the eng.lang file. There you can see all my Engrish thrown together.


On other news, well, things are looking pretty good actually! I think that if I make the last area I need for the demo, there will be a release shortly! Though... I think I will be needing some testing beforehand, but all things considered, MAYBE I can get a release this month!

Wish me luck please. Thanks for reading!