First of all, if someone actually reads this, actually nice. But yeah, this will be a pretty tasteless blog update, mostly to try and break the radiosilence since I don't like to keep that, at least around here. It's something that has been worrying me about the Drekirökr Steam page, been quite a while since I last updated that thing!
I'll try to prepare something there, but I'm adamant on posting anything unless I'm sure an update to the game is close. And... yeah, still not close enough.
However, I've been doing a thing or two in the game. Mostly bug squashing. I finally was able to squash two of the worse ones, so that's a plus. Still need to finish the concept for some of the mechanics that should be introduced in the next chapter, and of course, work in an actual introduction for things like the skill tree, lol. That's still unexplained, until you open the thing I guess.
I originally had the skill tree appear as you open that menu, but I didn't like the ergonomics of that in the long run. If you wanted to use something like Remedy to heal yourself, you had to go through the Skill Tree first. Didn't like that so split the screen in two and presented you with a normal list instead. But now the Skill Tree is buried. Might think something about making the "(x)Upgrade" label catch your attention more, so you find by yourself the skill tree as soon as you enter the skill screen for the first time.
And... yeah. I have nothing to show so here is a couple of animation concepts, I usually start with a GIF, and sketch something out while I watch some Final Fantasy magic compilation or something xD.
Some of those might get revised and put into an actual skill, some might not. :eyes:
And that's all I got for now. Thanks for reading! Sorry this was just a nothing sandwich.