So yeah, something I wanted to implement for some time. So I did. It's kind of a-la Final Fantasy (or RM2k3, mind you?), where the weapon appears while attacking. It's pretty simple, yet I added something else in order to make weapons align better with the character's animation. Both a pivot and angle per frame. Kind of the same idea modular animation uses... anyway (think of Spine and Spriter Pro).
Anyway, there it is, nothing too fancy either, just now they are slashing with swords and firing arrows with bows instead of with their bare hands. Etcetera.