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Aww, 40 subscribers! I should send you all cookies.

  • Ronove
  • 12/22/2011 02:38 AM
  • 1894 views
I just wanted to make a blog to thank the 40 people who has subscribed to my game (and even thank those who may not be subscribed but still check up on it!)! You guys (while quiet, but that's okay, I am too) are so very sweet! I feel so very honored (as with the lovely review I recently got) and I can't wait to finish the game and get your input on it.

And with this, I do want to give people interested an update! I know, I'm too quiet, but it's just hard to talk about things when you've been balancing monsters and databasing for the past few months. Databasing just doesn't make good screenshots!

I have finished balancing the monsters for the "last" area in the game. Currently I am balancing/brainstorming the boss of that area. After that you have the optional!final dungeon and its boss (optional!final because I don't have a "final" dungeon unless you opt to get the good ending! (which you get when you go through the optional dungeon after the "last" area)), and then I have the final boss to balance!

And before anyone says anything: you can't randomly miss the good ending by missing something at the very beginning. I'm not that mean (well, I AM, but I wasn't going to be). Everything you need to start the good ending can be backtracked to if you missed it the first time! Goodie!

This just has me excited! A game almost finally finished!

And again, thank you so much for your comments and the subscribing to my project! It means a lot to me. :)

Posts

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Max McGee
with sorrow down past the fence
9159
I don't need cookies, send me subscribers. : )
Congratulations for almost finishing it e v e
*Points to Max* He did it! The review, actually. That's probably what put you at 40 since Max doesn't play RPGmaker games that much(I guess?). Anyway, I'm looking forward to the final release.
Ronove
More like Misao Stealing Prince
2867
Yes, I think I do have to send Max_McGee SOMETHING (hey people go subscribe to his game! *nudge nudge*) because for a fact that number got a lot bigger after his review! :>
I'll take the (chocolate chip) cookies for testing! I'm glad it's progressing, despite the annoyances of databasing. You can look forward to bug fixing once I get my hands on the next copy (unfortunatly, I am evil enough to bring it up). Don't worry though, from what I've seen of the last demo, odds are there will only be minor bugs here and there (at least we can hope).
Congrats! Being able to say something is almost done and mean it is a wonderful feeling.
Ronove
More like Misao Stealing Prince
2867
author=demonlord5000
I'll take the (chocolate chip) cookies for testing! I'm glad it's progressing, despite the annoyances of databasing. You can look forward to bug fixing once I get my hands on the next copy (unfortunatly, I am evil enough to bring it up). Don't worry though, from what I've seen of the last demo, odds are there will only be minor bugs here and there (at least we can hope).


Databasing hasn't been that annoying, it's just tedious. And I think it would have helped if I had planned a bit better (haha so many things I'm realizing now makes me go "dammit, wish I had realized that at the beginning!"), but I'm slowly getting it done!

I think I am going to do the full game's beta-testing in phases this time. Meaning there is a group that gets my hot off the presses version to catch most of the bugs I am too stupid to encounter through my own play through. Then I'll have another group take a crack at it after the initial group to make sure the first group didn't miss anything.

And then of course, knowing my luck, that still won't be enough. :P Glad you're stoked to still test it!
You don't need to thank anybody (well, maybe Max), we subscribe because your game is good. :)
Can't wait for the full version!
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