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Surprise Update

  • DJC
  • 02/18/2014 01:12 AM
  • 415 views
The annual update was missed last year, but I'm still supporting the Everlong project. With this release comes both a new full version download and patch. There are numerous bug fixes, a complete overhaul of skill costs, and hunting grounds now spawn randomized loot. Percentage based skill costs have been replaced with a growth curve, making maximum MP gains relevant. The items in hunting grounds adjust based on need, so players can focus expenditures on weapons and equipment. This also remedies the encounter rate issue where players reached too high a level and could no longer battle monsters for money. Also worth mentioning, many skills now have additional effects at all levels or in their most powerful form, and Julia's notorious back story has been altered, albeit not developed. Read the full change log. Once again time prevented several considerations, and I'm still unable to apply Cherry's Dynpatch to fix several outstanding issues, including the battle speed algorithm. A port to the TURBU engine remains a future possibility. As always, thank you to the players for suggestions and reporting issues.