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Help Section Finished

  • DJC
  • 03/26/2016 12:50 AM
  • 1347 views
Finally finished the help section. Took much longer than I hoped, but that's usual.

  • Controls still lists the buttons used, but also includes hunting keys and skill shard shortcuts.
  • Basics lists topics that describe gameplay and mechanics, and special game systems for which players have requested clarification (ex: Finder Display). This was present in old rm2k version, but was removed from the game when updating to rm2k3.

  • Tactics replaces the recruitable NPC Miyagi's previous function, which had outdated information since previous versions. Monster categories are listed. When selected they describe the foes fitting that category, and their damage resistance and condition weaknesses and strengths.

  • Special monster skills are also listed, but are not revealed or selectable until the player has had that skill used against them in battle. Each skill is described and its damage or healing formula displayed.




Also in this update:

  • Story Mode can now be toggled anywhere at any time, except inside incomplete bonus dungeons.
  • Battle Arena Lucky 7 handicap boosts HP to 77,777 and other stats except speed to 7777.
  • Fan Favorite accessory boosts BP earned from each Arena victory
  • Lesser Shard, Greater Shard, Grand Shard, and Gemini accessories increase the wearer's total available skill shards.


Planning to get quite a bit of work done this next week, maybe even reaching play testing stage.

Posts

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Only being able to see look at what monster abilities do only after they been used in battle is a nice touch, and I'll definitely be using fan favorite in ALL the arena battles! Also, good luck with the work and playtesting; with an epic-length game like this, it can't be quick or easy.
author=kalledemos
Only being able to see look at what monster abilities do only after they been used in battle is a nice touch, and I'll definitely be using fan favorite in ALL the arena battles! Also, good luck with the work and playtesting; with an epic-length game like this, it can't be quick or easy.


I'm really hoping the playthrough will go smoothly since I've been testing updates as I introduce them. I shouldn't need to rebalance anything, and I'm not going to nitpick over small things like spelling errors. I just want to make sure there's no game breaking bugs in any of the content.

It will be interesting to see just how long the entire game actually takes since now there's a reliable game clock.
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