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Auto Save and Monster Counter %

  • DJC
  • 03/28/2017 03:31 AM
  • 545 views
PepsiOtaku has graciously written a DynRPG plugin that creates an auto save feature in rm2k3. This feature will help players avoid losing progress due to rare but frustrating crash bugs. If enabled, the game automatically saves progress to slots 14 and 15, alternating between the two. Auto save triggers on map change, after battles, when cut scenes finish, and after opening chests. Players can toggle auto save, but it's highly recommended and turned on by default. The brief half second screen notification is off by default, but can be toggled. I will have to go through EVERY map to implement auto save, which is why the next patch is taking some time.





Also in the forthcoming update per feedback, players can now adjust the counter attack percentage rate. An additional slider on the custom monster scale dialog page allows for a counter rate between 0 and 100%. If switching to monster auto balance mode, the current counter rate is preserved. Easy, Default, and Hard difficulty settings scale the counter percentage to 25, 50, and 100% respectively. Previously all setting were 100%, an automatic counter. Several special bosses with unique behavior ignore this setting (Blob, Dokkalfar shadow from, etc).



A number of minor bug fixes and changes will also be included in the patch. A full list will be available upon release.