UPDATE: Exactly 4 years after the completion of the project it was finally cleared using only the wisdom nut. The path has been opened for others to complete the game as well. I have rewritten the wisdom nut as a guide (NOT a walkthrough), sort of like a dungeon map.
In the mysterious world of aerie portals link together different worlds, and aerors are constantly exploring the unknown. Lead by a strange cloud the hero faces 7 trials that take him to 7 unique worlds like the Bridge of Death, where the game over screen is just around the corner, or the Cave of the Wise Men, where a bunch of old men are trying to confuse you.
It's best described as an adventure puzzle visual novel. There is a lot to read, but I tried to make everything worthy to be read. The focus is on content, writing, and bringing to the table what hasn't been brought before. If you're looking for an intelligent, humorous, creative experience, this is it.
- Gameplay revolves around figuring out what's going on, making sense of the environment, and how to advance and complete the trial.
- Around 4-8 hours length.
- Unconventional design with the world, the quirky characters, and the dialogue.
- I'll be blunt about what it lacks. No rpg system, no conventional battles, and resources are mostly from the rtp.
- F1 if you need to toggle between fullscreen and window screen.
KNOWN BUG:
1) If you downloaded version 1.1: consuming a non-consumable item or a health item while at full health will cause the game to abort. I was missing a sound file.
2) If you downloaded the game before Dec 8th 2011: in trial 5 do not let the rope down. It causes the game to abort. The rope is optional anyways.
In the mysterious world of aerie portals link together different worlds, and aerors are constantly exploring the unknown. Lead by a strange cloud the hero faces 7 trials that take him to 7 unique worlds like the Bridge of Death, where the game over screen is just around the corner, or the Cave of the Wise Men, where a bunch of old men are trying to confuse you.
It's best described as an adventure puzzle visual novel. There is a lot to read, but I tried to make everything worthy to be read. The focus is on content, writing, and bringing to the table what hasn't been brought before. If you're looking for an intelligent, humorous, creative experience, this is it.
- Gameplay revolves around figuring out what's going on, making sense of the environment, and how to advance and complete the trial.
- Around 4-8 hours length.
- Unconventional design with the world, the quirky characters, and the dialogue.
- I'll be blunt about what it lacks. No rpg system, no conventional battles, and resources are mostly from the rtp.
- F1 if you need to toggle between fullscreen and window screen.
KNOWN BUG:
1) If you downloaded version 1.1: consuming a non-consumable item or a health item while at full health will cause the game to abort. I was missing a sound file.
2) If you downloaded the game before Dec 8th 2011: in trial 5 do not let the rope down. It causes the game to abort. The rope is optional anyways.
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