Yesterday I finished the models for creating the overworld of the game.
That's cool, because now I can start designing it in the editor, what is most fun of all.
The overworld will be an underwater city of a race called the nebula living on a distant planet almost entirely covered with water. In the picture you can see the pyramid shaped buildings of the nebula, some walls, pillars, crates, etc. Just finished texturing them.
The next step will be to create a central area with these parts for the player to walk around, accept quests, upgrade his weapons and of course I still need to design the portals giving access to the different stages.