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Manifest


There exists a most curious and powerful race in the world of Ospes, able to manipulate and alter matter itself.

Their numbers are few, and from the beginning they have lived as outcasts, perceived as a threat to the world and every living thing in it.

They are called Theolar.

Thymetians, the most dominant race on Ospes, have done all that they can to suppress the Theolar. For they, more than any, are afraid of them.

Most Theolar are content to live in hiding and have abandoned the use of their abilities in hopes they would be forgotten. But among them there is a small group, known as the
Andurim, who are unwilling to give up that part of themselves.

Their sole purpose is to provide the Thymetians and the rest of the world with a glimpse of their greatness, now long overshadowed by what else they are capable of…

Testimonials


What users from rpgmaker.net have said...

"I've finished the game, and I have to say that I really enjoyed myself. I don't always keep the games, but this one is a must.
Thanks for all your hard work." - littlebro


"All in all, you have certainly set a standard for vx games. I can't think of one that actually gripped me, and especially like this one did...
At any rate, I'm just saying I loved the game. I can tell it had a huge amount of work placed into it." - demonlord5000


What users from rpgmakervx.net have said...

"Whoa. This game is amazing. I can't recall the last time I enjoyed a game, commercial or otherwise, this much. You've managed to create a world that pulls the player in,
makes him identify with teh characters and feel for them. A world that feels alive with lore and history. Every time I found one of the Nayrin relics...
I really felt I was discovering bits and pieces of an ancient civilization, scattered all over the world." - Jeffrey


If anyone wants to play arguably one of the best all around put-together RPGs available to RPG Maker VX, this is hereby on your must-do list.
- goldenguy


"I will say that I liked the message and it was a brilliant adventure while it lasted. The plot was tight, the characters convincing and the puzzles
were the best I've seen aside from Alundra. If you ever manifest another spectacular game, I'll be looking forward to it." - tom11


"Firstly you have a great imagination and a flair for writing, your game really drew me in and was a real "key-presser" right up until the final
scenes. Your game was also very well balanced in terms of available money, EXP, etc. The inclusion of your excellent (occasionally challenging)
puzzles and mini-games help to distract the player along the way. Also quite importantly the game runs practically bug free..." - matt-tribal


"Bloody fantastic RPG. Minigames, optional quests, math puzzles. Love it all." - vitrous


"...there's so much that can be done, and the story and adventure just keep taking new turns and twists...It's been a long time since I've played a
game that I have a hard time "setting down" after 2-3 hours, but this is doing that." - goldenguy


"...a brilliant game, you have clearly put a lot of thought into creating the world of Ospes and especially into its characters. I definitely
appreciate the humorous dialogue too." - matt-tribal


Be sure and check out the images, features, and world/races tabs.

Manifest on Facebook: http://www.facebook.com/pages/Manifest/163947670372300?sk=wall&filter=1

You might also like my new Puzzle RPG, Canvas, which can be found here:
http://rpgmaker.net/games/5517/

Latest Blog

Canvas is Complete!

Five years and two children later, I have finished my second game. The download has been updated. The game should last around 15 hours or so depending on a few factors including puzzles and sidequests. I have included a full walkthrough and complete item guide with the download. If you need more detailed help than the walkthrough gives, please don't hesitate to ask. I love every kind of feedback, especially bug reports if you find any. Thank you very much to those who take the time to download Canvas and give it a shot.
  • Completed
  • sbethune81
  • RPG Maker VX
  • RPG
  • 12/16/2011 07:04 AM
  • 02/20/2023 01:40 AM
  • 10/24/2011
  • 706401
  • 87
  • 21363

Tags

Posts

sbethune81
I don't have a growth mindset...yet.
2369
author=wellsjpd16
About 4-5 hours into the game now, but I'm still stuck around the beach where you have to collect the driftwood. I could swear that I found eight pieces of driftwood, yet it says I only have seven. I've combed every area of the beach at least 6 times and still can't find the last piece. Could this be a bug? If not I must be missing something.

Anyways, Loving the game so far, especially the thought you placed in the puzzles.


Thanks for playing and for the kind words. Chances are the piece of wood you missed is inside the Trading Company hut...that's usually the one most people have trouble with. If it's not in your case, let me know and I'll help you track it down.
navrin ruins( ruins east of dagron)

3rd room switch puzzle

\ \ \
\ / /
/ / \

leaving this as a memo for myself in case i'm in need (or anyone else) of the puzzle again.
Hi-great game! Any tips to kill Dalamaug? I am level 36 and can't kill even one of his agents.
sbethune81
I don't have a growth mindset...yet.
2369
author=pafpearl
Hi-great game! Any tips to kill Dalamaug? I am level 36 and can't kill even one of his agents.

Hello pafpearl. Thanks for playing Manifest. I'll put my advice in a spoiler below...
For that battle I would recommend using accessories that protect against fire/dark/lightning damage and/or protect against status effects that prevent you from acting. Since Focus isn't effective against them, I would recommend putting in your heavy hitters like Trux and Val. You'll most likely need Fidese for healing, and I might round it out with Efflora for element protection and to buff your melee fighters. Also, always focus on one of them at a time. Level 36 should be adequate, but if my advice doesn't work, as a last resort you could lower the difficulty for just that battle and then set it back.

Good luck and let me know how it goes.
Thank you! I did exactly what you said and got thru the battle on normal mode, with Armegmus, Trux, Val and Fidese. I just can't take Armegmus out-he is the main character and something was missing when I tried. But i made it!

Now to finish those switch puzzles!
In Eborill I read a diary that mentions a rock monster. Is there such a thing? I have been wandering the islands but so far nothing.

Also I can't find what will be Trux's ultimate weapon. I haven't yet made it to Azriad, so maybe no access to it yet? I'm trying to finish up what I can before I go.

One more-an island just northwest of Zairobia, in the cave it says the door is locked and Vellamik responds "....." I thought maybe he needed to be in the party to pick the lock, but no. I can't figure out what to do.

Sorry for all the questions, but I like to be thorough. I am having a great time with this game!
sbethune81
I don't have a growth mindset...yet.
2369
author=pafpearl
In Eborill I read a diary that mentions a rock monster. Is there such a thing? I have been wandering the islands but so far nothing.

Also I can't find what will be Trux's ultimate weapon. I haven't yet made it to Azriad, so maybe no access to it yet? I'm trying to finish up what I can before I go.

One more-an island just northwest of Zairobia, in the cave it says the door is locked and Vellamik responds "....." I thought maybe he needed to be in the party to pick the lock, but no. I can't figure out what to do.

Sorry for all the questions, but I like to be thorough. I am having a great time with this game!

Hello again! Answers below...


The rock monster referred to is a gargoyle and they show up fairly often if you go to the island mentioned in that journal. I can't remember which direction it says from Eborill, but you'll find them if you spend a few minutes on the right island.

Your instinct is correct about the last two questions you had. Both will become available to you once you visit Azriad. You'll know when you come to a point where there is no turning back, but you won't have to worry about that before you find your answers.

Good luck. I love hearing back about your progress and I hope to hear back from you again soon.
Thank you again! I have actually already fought that monster and beat it, I just didn't realize it was the one the diary referred to.

As to the other questions, now I can move on to Azriad! I'll keep you posted...
sbethune81
I don't have a growth mindset...yet.
2369
author=pafpearl
Thank you again! I have actually already fought that monster and beat it, I just didn't realize it was the one the diary referred to.

As to the other questions, now I can move on to Azriad! I'll keep you posted...


You might have already realized this, but just in case, if you find yourself running out of ore for smithing you can get it from the gargoyles.
I have a problem. My Armegmus has turned into Vellamik. The sprite that is. All except for during combat. Do you know how I can fix this?

I have two Vellamiks! O.O
author=pafpearl
Thank you again! I have actually already fought that monster and beat it, I just didn't realize it was the one the diary referred to.

As to the other questions, now I can move on to Azriad! I'll keep you posted...
author=sbethune81
author=pafpearl
Thank you again! I have actually already fought that monster and beat it, I just didn't realize it was the one the diary referred to.

As to the other questions, now I can move on to Azriad! I'll keep you posted...
You might have already realized this, but just in case, if you find yourself running out of ore for smithing you can get it from the gargoyles.

No, I didn't realize this. I should have thought of it though, based on
the diary entry.
I just thought I had missed some ore because....I finished the game! I ended with all the ultimate weapons except for Trux's and Syndarian's armor. I also had only 92 relics (and forgot to trade in the last few before going to the sewers). And I thought I had been so thorough! LOL!

BTW,
once you go into the sewers you can't get out? Is this right? Because I thought Belarus's study was the final place of no return?


Anyway, I wanted to leave you with my thanks for a wonderful game that I would have happily paid for. This is the second RPG I found in the last month or so that was free and rivaled many of the games I paid for-including the last one I bought that cost $20 and lasted about 7 hours. That one I bought in the first days of release on the strength of the creator's previous games, but it had obviously been rushed to market, with lots of bugs, very little mapping, and a few minor sidequests. When people complained we were basically told each time that the error(s) were fixed and to re-download. This annoyed me because I didn't pay money to be a beta tester or to waste my time trying to do a task that proved undo-able due to bugginess.

Anyway, job well done! I especially liked the
4th floor archives/repository.
Very well done! But the whole game was above par and stayed interesting right to the end. The mix of fights and puzzles was just right and prevented boredom when having to level up.

I believe this was a real labor of love, but I hope you try again with another one because you have a great talent. Thank you again brecause all your hard work brought a lot of enjoyment into my life these past few weeks-almost 40 hours worth!

sbethune81
I don't have a growth mindset...yet.
2369
@Kushinhale - I've never heard of that happening before. Can you tell me the context of when it happened? And do you have a recent save point before it did?

@pafpearl - Thank you for the continued feedback, the compliments, and for playing Manifest through to the end. It means a great deal to me to hear you enjoyed it so much. Tell your friends =).
i've a question now that i'm in the capital and in your microsoft document says i'm able to trade the statues from quests for helmets but can't find the guy

his name was Barzun i think??

any idea where i'm able to find him??
sbethune81
I don't have a growth mindset...yet.
2369
author=longshot
i've a question now that i'm in the capital and in your microsoft document says i'm able to trade the statues from quests for helmets but can't find the guy

his name was Barzun i think??

any idea where i'm able to find him??


There is a locked house just off the plaza on the east side of the city proper...not in old town. I believe there is an old woman sitting on a bench to the right of it. Good luck and please let me know whether you find it or not. Thanks.
author=sbethune81
author=longshot
i've a question now that i'm in the capital and in your microsoft document says i'm able to trade the statues from quests for helmets but can't find the guy

his name was Barzun i think??

any idea where i'm able to find him??
There is a locked house just off the plaza on the east side of the city proper...not in old town. I believe there is an old woman sitting on a bench to the right of it. Good luck and please let me know whether you find it or not. Thanks.


thank you found the place
err a bit of help if possible ran into 2 puzzles i'm unable to solve

1) the nayrin ruins with the snowballs, room has 5 snowballs 3 switches i've managed to land 2 switches but the third always fails

2) the last want board puzzle with the gibbering sailor and sanctified remains, any idea on how to get past the hexagram puzzle, it always gave me 1 piece off and if i've tried to fiz it the puzzle always gets ruined
sbethune81
I don't have a growth mindset...yet.
2369
author=longshot
err a bit of help if possible ran into 2 puzzles i'm unable to solve

1) the nayrin ruins with the snowballs, room has 5 snowballs 3 switches i've managed to land 2 switches but the third always fails

2) the last want board puzzle with the gibbering sailor and sanctified remains, any idea on how to get past the hexagram puzzle, it always gave me 1 piece off and if i've tried to fiz it the puzzle always gets ruined


I'll put my answers in a spoiler below...


1) When you enter that room there should be two switches and two snowballs all in the same column. If you push the lower of the two snowballs up, then left, and then down you'll most likely see the answer. If you need follow up help just let me know.

2) These puzzles are difficult to help with explicit strategy, but the basic one is to start with the tile opposite of wherever the missing tile is. In this case, since the upper left tile is empty, you should start by getting the very bottom right tile in place, and then move left across that row, getting the others into place in order. Then get the far right tile of the second from bottom row and move left, and so on. There will be times when you have to shift over whole rows or columns, but they will be able to go back in place once you get the hang of it.
Here is a diagram for the order you should work on it:
16 15 14 13
12 11 10 9
8 7 6 5
4 3 2 1



Good luck and happy gaming.
thank you did the snowball puzzle but still stuck on the hexagram one will give up on that

adding another memo to myself here

ruins east of dagron in the green area

must press 4 switches

3,7,12,2

4,7,9,11

4,12,5,1
sbethune81
I don't have a growth mindset...yet.
2369
@longshot - Are those memos for future playthroughs? =)
I just started playing the game today and am only about an hour in but it looks good so far. I love the dialogue, battles and features, I also like that random battles are a part of the game but relatively infrequent, compared so other games I have played, where they can get so frequent as to be annoying.

I did encounter a bug, when I exit the items screen (using the "x" key), I've had the game crash. This has happened twice, I tried to recreate it intentionally but can't so I'm not sure what could be causing it. I'm using Windows XP-SP3, have a 2.0Ghz Intel dual core CPU, Nvidia Gforece GPU with 512 MB dedicated memory, in case any of that info helps you.

Edit: one more thing, I have never touched the dreaded F12 key. I've read about some of the chaos that button causes in this game, and it's not the first one I've read about that key causing problems in either so I've made it my policy to never touch that key when playing any RPGmaker games.