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Manifest


There exists a most curious and powerful race in the world of Ospes, able to manipulate and alter matter itself.

Their numbers are few, and from the beginning they have lived as outcasts, perceived as a threat to the world and every living thing in it.

They are called Theolar.

Thymetians, the most dominant race on Ospes, have done all that they can to suppress the Theolar. For they, more than any, are afraid of them.

Most Theolar are content to live in hiding and have abandoned the use of their abilities in hopes they would be forgotten. But among them there is a small group, known as the
Andurim, who are unwilling to give up that part of themselves.

Their sole purpose is to provide the Thymetians and the rest of the world with a glimpse of their greatness, now long overshadowed by what else they are capable of…

Testimonials


What users from rpgmaker.net have said...

"I've finished the game, and I have to say that I really enjoyed myself. I don't always keep the games, but this one is a must.
Thanks for all your hard work." - littlebro


"All in all, you have certainly set a standard for vx games. I can't think of one that actually gripped me, and especially like this one did...
At any rate, I'm just saying I loved the game. I can tell it had a huge amount of work placed into it." - demonlord5000


What users from rpgmakervx.net have said...

"Whoa. This game is amazing. I can't recall the last time I enjoyed a game, commercial or otherwise, this much. You've managed to create a world that pulls the player in,
makes him identify with teh characters and feel for them. A world that feels alive with lore and history. Every time I found one of the Nayrin relics...
I really felt I was discovering bits and pieces of an ancient civilization, scattered all over the world." - Jeffrey


If anyone wants to play arguably one of the best all around put-together RPGs available to RPG Maker VX, this is hereby on your must-do list.
- goldenguy


"I will say that I liked the message and it was a brilliant adventure while it lasted. The plot was tight, the characters convincing and the puzzles
were the best I've seen aside from Alundra. If you ever manifest another spectacular game, I'll be looking forward to it." - tom11


"Firstly you have a great imagination and a flair for writing, your game really drew me in and was a real "key-presser" right up until the final
scenes. Your game was also very well balanced in terms of available money, EXP, etc. The inclusion of your excellent (occasionally challenging)
puzzles and mini-games help to distract the player along the way. Also quite importantly the game runs practically bug free..." - matt-tribal


"Bloody fantastic RPG. Minigames, optional quests, math puzzles. Love it all." - vitrous


"...there's so much that can be done, and the story and adventure just keep taking new turns and twists...It's been a long time since I've played a
game that I have a hard time "setting down" after 2-3 hours, but this is doing that." - goldenguy


"...a brilliant game, you have clearly put a lot of thought into creating the world of Ospes and especially into its characters. I definitely
appreciate the humorous dialogue too." - matt-tribal


Be sure and check out the images, features, and world/races tabs.

Manifest on Facebook: http://www.facebook.com/pages/Manifest/163947670372300?sk=wall&filter=1

You might also like my new Puzzle RPG, Canvas, which can be found here:
http://rpgmaker.net/games/5517/

Latest Blog

Canvas is Complete!

Five years and two children later, I have finished my second game. The download has been updated. The game should last around 15 hours or so depending on a few factors including puzzles and sidequests. I have included a full walkthrough and complete item guide with the download. If you need more detailed help than the walkthrough gives, please don't hesitate to ask. I love every kind of feedback, especially bug reports if you find any. Thank you very much to those who take the time to download Canvas and give it a shot.
  • Completed
  • sbethune81
  • RPG Maker VX
  • RPG
  • 12/16/2011 07:04 AM
  • 02/20/2023 01:40 AM
  • 10/24/2011
  • 707591
  • 87
  • 21364

Tags

Posts

what is the code to the door with six digits
@sbethune81 where can i find all the clues in the sanctum for opening the door at the top floor, i cant find a,c,d,e?
author=ron15
what is the code to the door with six digits
if i remember correctly..

4, 6, 9, 3, 5, 8

sorry bout that cant seem to figure out how to use the hide button
sbethune81
I don't have a growth mindset...yet.
2369
author=Frostii
@sbethune81 where can i find all the clues in the sanctum for opening the door at the top floor, i cant find a,c,d,e?


Some help below. Nice job making it so far.


A is one less than D
G is equal to the sum of D and E
I is 7 times bigger than E
There is no hint for C. You will know the value by the process of elimination when all the others have been found.
sbethune81
I don't have a growth mindset...yet.
2369
@Frostii - Were you able to find the clues, solve the puzzle, and beat the game? =)
Firstly wow. This game is brilliant. When I've completed it to full you'll be getting a review, as I generally review any RMN games I play. Believe you me it'll be quite a favourable one, too. I'm horribly addicted and determined to plow through it. :P

For now though -

Really suffering trying to solve the rock moving puzzle in the fifth room of the fifth nayrin ruin... (the one in the icy area, where the rocks slip). First four rooms were fine. Any help/hints you could offer?
Oh, of course. I solved it. The second after I posted asking for help.

Some guy in charge of irony down in hell is sitting at his computer laughing his arse off.
sbethune81
I don't have a growth mindset...yet.
2369
@Gavaroc Fevinor - Finding and readng your post(s) made my day. Thanks for playing Manifest, and I'm glad to hear you're enjoying it. As for that particular ice boulder room, it has definitely been the most asked about puzzle in the game. But you got it! I look forward to hearing more of your thoughts as you progress further, and I definitely wouldn't mind a review at the end =). Feel free to ask if you have any more questions. Thanks again.
Most asked-about puzzle? I'm rather unshocked by that. If I recall, shortly after the second post I made, I realised there was another room. That was even more head-scratching.

I did end up solving it eventually, but I'm sorely tempted to send you the bill for my upcoming hand surgery. And to make you fix the massive fist-shaped hole in my wall. (Yes, that was a joke.)
I think I was vague enough but better safe than sorry.
The second room of the place where you do that favour for Ryimm. Am I missing something, like one of the papers to help with the Nayrin Ruins? The sign gives me colours corresponding to each switch, but that doesn't shed any light on what to do.

Is there a hint somewhere that I failed to pick up? Or should I be able to work it out based on a single clue more cryptic than what you'd find in a Dan Brown novel?

(Though if I DO have everything I need, don't give me the answer. I'll try to solve it. I just want to make sure before I START trying to solve it that I'm not struggling hopelessly when I simply missed something along the way.)


EDIT: Okay so I just stepped on random switches wildly and the damn door opened. Don't how the flying ninja cow Christ that happened, but I guess I shouldn't complain! This probably DOES use up my lifetime allotment of amazing good luck, though. You now owe me surgery expenses, wall repairs AND lottery winnings. Luck or no luck, though, I'm still curious as to whether that puzzle was MEANT to be solved then or whether I missed something.
sbethune81
I don't have a growth mindset...yet.
2369
author=Gavaroc Fevinor
I think I was vague enough but better safe than sorry.
The second room of the place where you do that favour for Ryimm. Am I missing something, like one of the papers to help with the Nayrin Ruins? The sign gives me colours corresponding to each switch, but that doesn't shed any light on what to do.

Is there a hint somewhere that I failed to pick up? Or should I be able to work it out based on a single clue more cryptic than what you'd find in a Dan Brown novel?

(Though if I DO have everything I need, don't give me the answer. I'll try to solve it. I just want to make sure before I START trying to solve it that I'm not struggling hopelessly when I simply missed something along the way.)


EDIT: Okay so I just stepped on random switches wildly and the damn door opened. Don't how the flying ninja cow Christ that happened, but I guess I shouldn't complain! This probably DOES use up my lifetime allotment of amazing good luck, though. You now owe me surgery expenses, wall repairs AND lottery winnings. Luck or no luck, though, I'm still curious as to whether that puzzle was MEANT to be solved then or whether I missed something.

Wow. I love it!

"The sign gives me colours corresponding to each switch, but that doesn't shed any light on what to do." It's impossible not to appreciate how perfect your wording was on that. It's like you subconsciously knew that the switch order was based on the visible spectrum of light. But even more amazing is that with 6 switches it works out to a 1 in 720 chance that you would hit the solution by pressing them randomly.


I'd say it's time to book a trip to Vegas. The rates before Christmas are always pretty good.
Hi,
So random (and probably stupid) question, but I can't figure out how to interact with the steam spout things in Haloran's Pass. I'd love some help. Thanks!
Enjoying the game, but am stuck. I'm looking for the last piece of driftwood on the beach, and I can't find it. There is a piece in the trading post where the captain collects Nayrin relics, but I can't get to it because a large skeleton and a map are blocking the way. Is this where the last piece is located, and if so, how do I retrieve it? Thanks.
sbethune81
I don't have a growth mindset...yet.
2369
Thank you both for giving Manifest a shot. Some help below...

@AlexFB -
You can push the boulders scattered around the maps on top of the steam coming from the ground. This will result in a geyser of water shooting up somewhere else on the map, with various results. Hope this helps.


@horror -
The piece in the trading company is the eighth piece you're looking for. You should be able to get to it...have you tried going along the bottom of the room, so that you are behind the bottom wall? Let me know if you try again and still can't get to it. Actually, please also let me know if you get it, to put my mind at ease. Thanks.


Have fun and thanks again.
I can't get the last driftwood piece either (not the one in the trading company hut). There is a bush however in front of a cave entrance I can't burn though. Is the driftwood in that cave?

Edit: I found it. It was where you get washed up on the far right.
sbethune81
I don't have a growth mindset...yet.
2369
@Cornflake - Thanks for playing Manifest. Glad to hear you found the last piece. As far as the cave goes, you'll have to wait on that.
Just beat it. Great effin' game. Excellent job. Thanks!
sbethune81
I don't have a growth mindset...yet.
2369
author=Anotherpersona
Just beat it. Great effin' game. Excellent job. Thanks!


Congratulations! I'm happy you enjoyed it. Thanks for giving it a go and also for taking the time to comment. It always means a great deal to me.
HELP, PLEASE!

I can't find the zeppelin, i'm stuck in between the Onix Mountain and the city to the east. Any help would be great :D

Thanks beforehanded. :)
author=sbethune81
author=DanteSparda
It's me again.

Well, I think I am getting close to the end of the game, since I am now on my way to getting the Zeppelin. All in all, it's been a fantastic game with its ups and downs (The thing with Novriak was kind of "uhh, okay" and I occasionally get that "Stack Climb is invalid" Error Message). However...

When Syndarion says that you have to ride the current to get the Zeppelin, where exactly is that? I have been trying for the past hour now. Do I have to go inside the Onyx Mountains, or is there some other place that I have to go to first?
The "stack climb is invalid" error message will only occur if you use the f12 reset key. This is due to one of the scripts used in the game. You won't get the error if you never use the f12 key. I'll put the rest of the response in a spoiler.

Not sure what you meant by the Novriath thing being "uhh, okay," but I appreciate the feedback/compliments. If you travel in the boat to the west of Faergrad, pass under the bridge that leads up the capital city, and keep heading west, you'll come to a delta on the far left side of the mainland. If you dock there you'll find a cave. It should show up on your map, if you open it while in the section with Faergrad and the Onyx Mountains. Look near the far left side of it.


Hope this helps. Thanks again for playing.



Man, i see nothing in that island but a relics store, a cave doesn't show up for me. I had gone there just after i received the boat, and now, for the zeppelin's search.... but no cave at all. What do i do to get the damn zeppeliiiiiin, plese!
I'm anxious to get it. Your RPG get that feeling PS1's used to get. Fantastic job by the way :D