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Manifest


There exists a most curious and powerful race in the world of Ospes, able to manipulate and alter matter itself.

Their numbers are few, and from the beginning they have lived as outcasts, perceived as a threat to the world and every living thing in it.

They are called Theolar.

Thymetians, the most dominant race on Ospes, have done all that they can to suppress the Theolar. For they, more than any, are afraid of them.

Most Theolar are content to live in hiding and have abandoned the use of their abilities in hopes they would be forgotten. But among them there is a small group, known as the
Andurim, who are unwilling to give up that part of themselves.

Their sole purpose is to provide the Thymetians and the rest of the world with a glimpse of their greatness, now long overshadowed by what else they are capable of…

Testimonials


What users from rpgmaker.net have said...

"I've finished the game, and I have to say that I really enjoyed myself. I don't always keep the games, but this one is a must.
Thanks for all your hard work." - littlebro


"All in all, you have certainly set a standard for vx games. I can't think of one that actually gripped me, and especially like this one did...
At any rate, I'm just saying I loved the game. I can tell it had a huge amount of work placed into it." - demonlord5000


What users from rpgmakervx.net have said...

"Whoa. This game is amazing. I can't recall the last time I enjoyed a game, commercial or otherwise, this much. You've managed to create a world that pulls the player in,
makes him identify with teh characters and feel for them. A world that feels alive with lore and history. Every time I found one of the Nayrin relics...
I really felt I was discovering bits and pieces of an ancient civilization, scattered all over the world." - Jeffrey


If anyone wants to play arguably one of the best all around put-together RPGs available to RPG Maker VX, this is hereby on your must-do list.
- goldenguy


"I will say that I liked the message and it was a brilliant adventure while it lasted. The plot was tight, the characters convincing and the puzzles
were the best I've seen aside from Alundra. If you ever manifest another spectacular game, I'll be looking forward to it." - tom11


"Firstly you have a great imagination and a flair for writing, your game really drew me in and was a real "key-presser" right up until the final
scenes. Your game was also very well balanced in terms of available money, EXP, etc. The inclusion of your excellent (occasionally challenging)
puzzles and mini-games help to distract the player along the way. Also quite importantly the game runs practically bug free..." - matt-tribal


"Bloody fantastic RPG. Minigames, optional quests, math puzzles. Love it all." - vitrous


"...there's so much that can be done, and the story and adventure just keep taking new turns and twists...It's been a long time since I've played a
game that I have a hard time "setting down" after 2-3 hours, but this is doing that." - goldenguy


"...a brilliant game, you have clearly put a lot of thought into creating the world of Ospes and especially into its characters. I definitely
appreciate the humorous dialogue too." - matt-tribal


Be sure and check out the images, features, and world/races tabs.

Manifest on Facebook: http://www.facebook.com/pages/Manifest/163947670372300?sk=wall&filter=1

You might also like my new Puzzle RPG, Canvas, which can be found here:
http://rpgmaker.net/games/5517/

Latest Blog

Canvas is Complete!

Five years and two children later, I have finished my second game. The download has been updated. The game should last around 15 hours or so depending on a few factors including puzzles and sidequests. I have included a full walkthrough and complete item guide with the download. If you need more detailed help than the walkthrough gives, please don't hesitate to ask. I love every kind of feedback, especially bug reports if you find any. Thank you very much to those who take the time to download Canvas and give it a shot.
  • Completed
  • sbethune81
  • RPG Maker VX
  • RPG
  • 12/16/2011 07:04 AM
  • 02/20/2023 01:40 AM
  • 10/24/2011
  • 706613
  • 87
  • 21363

Tags

Posts

sbethune81
I don't have a growth mindset...yet.
2369
author=Haguzabas_Mclurdam01
What's the password at the end when I arrive at the other planet I can't get through the last door so I stopped playing pls give me the password.


Thanks for playing all the way to the end...don't stop now =). The answer is just above in the spoiler box in meisam's post. Thanks for posting that meisam.
I'm stuck on the slider puzzle, and an automatic solver I tried claimed it was impossible. I do have the layout correct, don't I?

X/4/7/15
1/12/5/11
10/8/6/14
3/13/9/2

The final solution being
X/1/2/3
4/5/6/7
8/9/10/11
12/13/14/15
sbethune81
I don't have a growth mindset...yet.
2369
@Digifiend - It looks like you have the right starting numbering for the pieces in that screenshot. There are four different possible starting positions for the board, which change each time you enter the zone. All of them were arrived at by starting with a completed board and moving the pieces legally from there, so none of them should be impossible. It might help to leave and come back, so you can try a different start. Let me know if you need any additional pointers. I'm happy to help.

Thanks for playing Manifest, by the way =).
Well, I'll start my question with one thing: my English is far from perfect so I beg you all grammar nazis out there: PLEASE DO NOT CORRECT ME BECAUSE IT'S ANNOYING. Thank you.

Also, it is kinda a stupid question so if you are allergic to noobs: DO NOT READ THIS.

I am stuck around the very beggining of the game. How do I get past the guards that are blocking the way to the castle? Like, uhh... I dunno... I tried like everything. :( Nevermind that either. It was the Mines I had to complete first -.-
And one more question: how am I supposed to figure out the code in the Abandoned Etherum Mines or what are they called to unlock the door (it is protected by 8 levers)?I missed a note so nevermind that. And the door that is sealed shut right around the start of the Mines - what am I supposed to do with it?

Overall the game is AWESOME! I love it. I really liked the rock puzzle (mainly because I finished it with no problem :P). The intro is the only thing I am going to complain about. It was SOOOOOOOOOOOOOOOOOOOOOOO long! At some point I was yeah they took the freaking what's his name yay finally I get to play the game but NO! Then like the same lenght talk with that old b*tch!

Oh and I LOVED the surprise first boss fight (it probably wasn't supposed to surprise anybody but -OH WELL-)

Thanks for help and of course good job on your MAGNIFICANT (not sure if I spelled it right) game!
I'm not stuck anymore (finally, it took me half a day to figure that out!)! Yay!
Got the slider puzzle done. I seem to have missed a Nayrin Ruin somewhere though, as I have seven out of eight Keystones. I also haven't found Armegmus's and Efflora's ultimate weapons. Also, how many Bethurial Ores are in the game? I have 6 in my inventory, I have 2 Faie armours (Armegmus's and Val's), and 6 of the ultimate weapons, so I've found 14 ores total. That would make me two short for all the weapons and armours.
sbethune81
I don't have a growth mindset...yet.
2369
author=Digifiend
Got the slider puzzle done. I seem to have missed a Nayrin Ruin somewhere though, as I have seven out of eight Keystones. I also haven't found Armegmus's and Efflora's ultimate weapons. Also, how many Bethurial Ores are in the game? I have 6 in my inventory, I have 2 Faie armours (Armegmus's and Val's), and 6 of the ultimate weapons, so I've found 14 ores total. That would make me two short for all the weapons and armours.


Some help in the spoiler below

there is a ruins just to the left of Faergrad surrounded by trees and mountains. You need the airship to get to it. I'm guessing that is the one you're missing...let me know if it's not. If you head to Eborill in the northwest corner of the world, you can find a way to get more ore. Did you want the locations of those last two weapons?
.

Good luck.
Do someone know the Department Of Destiny Code? It's really hard Can someone tell me pls pls pls
I Cannot enjoy the game anymore I'm stuck at the Department of Destiny Code! >_<
So sad Ending
Game Creator can you update it were we can have unlimited play or on your new games?
please please because your game is too Awsome :)
sbethune81
I don't have a growth mindset...yet.
2369
author=Catloverboy
So sad Ending
Game Creator can you update it were we can have unlimited play or on your new games?
please please because your game is too Awsome :)


Do you mean you want to continue to play after the ending? Thank you for the compliment by the way.
This game really make me mad and also excited too. I don't know how to expressed it but really enjoyed the game.

Please tell me how to use guidebook from forgotten crypt, because there's no number in the button?
And the puzzle after slide puzzle, there's a several button and a plank show coloured cross.
sbethune81
I don't have a growth mindset...yet.
2369
Thanks for playing Manifest. Some help below.



If there is a 1 in the top right corner, it means the button in the top right corner should be pressed first.

The other puzzle is based on the spectrum of visible light.

Thanks for replied. It's really helped me.
And also in Nayrin ruin with twelve numbered buttons that used Fade Scroll, I was stuck in third door, don't know the combination. I have tried many but still could not opened it.

Btw how to defeat mimic, it seems effect magic not work.
sbethune81
I don't have a growth mindset...yet.
2369
author=angga
Thanks for replied. It's really helped me.
And also in Nayrin ruin with twelve numbered buttons that used Fade Scroll, I was stuck in third door, don't know the combination. I have tried many but still could not opened it.

Btw how to defeat mimic, it seems effect magic not work.


No problem. Help below...


Mimic is vulnerable to ice damage.
When reading the clue in the scroll, you should focus only on the numbers.


Good luck. Please let me know if you need additional clues for the ruins.
I never thought about Ice magic.

I have tried several combination based on the clue number in fade scroll. But I still could not found it anyway. What a shame for me because it's the last nayrin ruin that I can't solve.
sbethune81
I don't have a growth mindset...yet.
2369
author=angga
I never thought about Ice magic.

I have tried several combination based on the clue number in fade scroll. But I still could not found it anyway. What a shame for me because it's the last nayrin ruin that I can't solve.


Try this


5 4 1 12. The order doesn't matter.

It works.. Thanks..
That's the last obstacle I guess..
I have finished it..
What a great game..and the ending is really unexpected..Balerus dead and then come an enemy from nowhere..that's the last boss..
Hope that Canvas project will soon completed..
I'll wait till then..
Thanks for help..
sbethune81
I don't have a growth mindset...yet.
2369
Thank you for playing Manifest through to the end. Canvas won't be completed soon, but I'm making good progress.
This is an absolutely fantastic game. I love the
lockpick
mechanic! Brilliant! Thanks a ton. I haven't had this much fun w/ old school RPGs since I was a little kid booting up some Mana/Chrono.