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Touhou Fantasy Let's Play Episode #38: Crisis in the Underground 2nd Part

  • Xenomic
  • 08/12/2013 08:15 PM
  • 384 views




In this episode, we head onwards to save Okuu, and then head back to find out where Yuugi went!


Enemies:

Hell Spirit: Not a very difficult enemy as it only has Heal, Gravity, and Drain, but it does like to show up with other enemies. If possible, defeat it first to remove it from the battle as quickly as possible. Keep in mind that both Drain and Heal can be learned as Blue Magic!

Demonic Eye: A highly dangerous enemy, as it has access to various instant death attacks, including Deathga and Level 5 Death. It can also inflict Sleep on the entire party with Aurora Flash as well as use Gravira, so it's highly recommended to end the battle as fast as possible. It does carry the Black Hole item to steal though.

Manticore: An upgraded version of the Chimera fought in the Underschool at the start of beta2. That's all it really is as it uses stronger versions of the same attacks, in addition to using Earthquake and Wind Sickle.

Hell Raven: Not a very dangerous enemy as it'll either attack or run away. They always appear in groups of 5.

Gargoyle: Just as dangerous as the Demonic Eye, as it has access to Level 5 Death, Stone Stare, and Maelstrom. Holy-elemental attacks are advised, but avoid using any Shadow attacks!

Mini-Suika: The Notorious Monser for the area, and a scary one at that. They will either appear alone, in groups of 3, or in groups of 5, and uses a minor variation of Suika's moveset, being Gathering Oni (Instant Death) and Thin Oni (Holy-elemental damage). They do favor using strong physical attacks though...



Bosses:

Omega Weapon: The gimmick of this fight is to survive for at least 80 or so turns, as Omega Weapon will lose 1200 HP automatically every turn. The difficulty comes from his huge list of attacks, which may or may not be dangerous to the party. He is capable of using various AoE status attacks such as Confusega and Painga, various single and AoE elemental spells such as Thundaga and Biora, and even Maelstrom to reduce the party's HP to 1. It's best to simply have everyone use Defend every turn to hasten the battle, and have someone ready to heal at all times.