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- Utalyon
- Added: 01/22/2012 09:02 PM
- Last updated: 04/20/2024 04:50 AM
- 3306 views
Posts
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LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
That is a seriously short vision range. I'm pretty sure if you can only see three feet in front of you, you are legally blind and should not be out adventuring.
Of course, maybe that's what the dog is for. It's a seeing eye dog.
Of course, maybe that's what the dog is for. It's a seeing eye dog.
Enough with the jokes about the dog.
He's there to help the player in combat, since there aren't any other characters.
He's there to help the player in combat, since there aren't any other characters.
Does he carry around a jar of peanut butter to convince the dog to help him find his way around because he's blind?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
No but seriously this is the shortest vision range of all tile. 1 tile? Seriously?
In most games I think the current screen is a pretty good vision range, since it matches up with the player's vision range, which makes it intuitive. If you are going for a smaller scale, that's fine, but... 1 tile? It is going to be literally impossible to navigate around anything. You won't be able to see anything until you're already touching it, which means you'll already be in combat.
In most games I think the current screen is a pretty good vision range, since it matches up with the player's vision range, which makes it intuitive. If you are going for a smaller scale, that's fine, but... 1 tile? It is going to be literally impossible to navigate around anything. You won't be able to see anything until you're already touching it, which means you'll already be in combat.
author=LockeZ
No but seriously this is the shortest vision range of all tile. 1 tile? Seriously?
In most games I think the current screen is a pretty good vision range, since it matches up with the player's vision range, which makes it intuitive. If you are going for a smaller scale, that's fine, but... 1 tile? It is going to be literally impossible to navigate around anything. You won't be able to see anything until you're already touching it, which means you'll already be in combat.
I don't know about you, but I can see everything in the screen.
If I increase the visibility to 3 tiles you can see a lot of the map (maps are small).
The Fow is really only there to hide switches, traps, and chests, not battlers.
I'll see about increasing the visibility to 2, but I don't think it's as bad as it looks when in-game.
The Fow is really only there to hide switches, traps, and chests, not battlers.
I'll see about increasing the visibility to 2, but I don't think it's as bad as it looks when in-game.
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1