*apologizes for necroposting*
Well, this is an interesting game. I didn't find it particularly horrific (at many points it felt more like black comedy), but the storyline was definitely well-done. I also like how the choices one makes and the branching they cause actually feel meaningful here, unlike in AA where it was kind of undercut by the whole "LOL your previous choices were meaningless, now play the
true game" thing.
It would also have been nice if you had put a save prompt before the final boss, though, it really sucks to watch the ~10-minute cutscene marathon every time you fail. -_- (I tried adding my own, but it didn't work for some reason. Probably because I have no clue about the intricacies of RPG Maker.)
I'm currently trying to get the best ending, but I seem to have encountered a game-breaking bug; if you try to access the menu after
you leave the wraith cell
then the game crashes. It's just a black screen for a while, then says, "Event script referenced an event that does not exist." Do you know how to fix this? Or is accessing the menu unnecessary, so if I just avoid pressing X I'll be fine?
Edit: Oh yeah, a question:
Does using the Soul Mirror during the final battle have any ill effects? It makes it trivially easy, since it's basically an infinite-use lightstone, so I assume there's something up with it? The only guess I have is that it damages Kana's soul, but due to the aforementioned menu-crashing bug I can't check... Does something special happen if you don't use it?
Edit 2: Oh dear, I have another question. I may unleash a flood of them now that my mind is going. Apologies in advance in that is the case.
Anyway, I noticed that, during the cutscene when Kana uses a lightstone (avoiding details because of spoilers), the amount of lightstones in your inventory actually does decrease by one (a nice touch; it's unfortunate that such a simple thing is so often forgotten even by commerical games). I was wondering, though: what happens if you have no lightstones at that point?