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In a world plagued by drought, an exiled prince dreams of making a change for the better. Following ancient legends, he searches the deepest depths of the ocean for the Tower of Creation. Believed by many to be the home of the Goddess, the Tower lies dormant but perhaps, with the aid of allies both new and old, rain will fall from the heavens once more.

We highly recommend that Princess Princess to be played first, as it will provide a better understanding of the story and contains character-relevant details!

Latest Blog

When life gives you lemons...(Part 2)


I-I got a game spotlight!


I felt bad that I haven't posted the second part of the blog, so here we go ahaha... I think I was talking about what are the list of changes that came into this project from its early iteration and how it rose up again from the ashes. Something like that. During the...dark days, I guess, I thought about what I could salvage from all the stuff that I lost. It turns out that I didn't lose everything and thank goodness that majority of my 'source files' were still intact. So the lost wasn't as devastating as Advent Cirno and Sacrificial Alice.

However, it still didn't erase the fact that all my work from Chapter One onwards are gone. The first thing I thought of was to list what I had planned for this game. I was so focused on implementing features, which eventually lead to feature bloat, that I don't know what I was actually achieving for. It eventually boiled down to this:

Game Features

*Puzzles reminiscent of old school Zelda games.
*Exploration-centric gameplay. From battles to maps, the game has hidden secrets made for the adventurous types.
*Permanent Death, the loss of a character will lead to an entirely different outcome.
*6 Endings. Each path being unique from each other from beginning to end.
*No Leveling up. No Grinding. Your skills and equipment determine your worth.
*An alchemy-centric gameplay where crafting makes a difference to your survival.
*A deadline-centric game where you have to constantly win the favour of the King Ardius to keep sponsoring your expedition.
*A fame system that helps you prove your worth and be the change you want to be.
*A kill or be killed turn-based battle system that focuses heavily on the proper usage of your turns.


When I looked at the features, the first thing I thought was, oh boy, I fucked myself with this, but I'll gladly take the brunt of the force. However, I remember back during development, one of my biggest setbacks with delivering the illustrative narrative experience that I was aiming for, was the music.

I'm very, very picky with music. So much so, that when I look for a composer, I ask for so much revisions they eventually gave up or I compromised. I really gave up on giving information and just lead it the composer's creative output. I think sixe experienced this unfortunately, he's a talented musician and I regret not being a lot more involved with him when he was making the one track. The music is great though.



sixe's Porcupine Princess Opening Song


The closest I got was a user named, DJDarkX and I just asked him to remix the Rm2k3 Music somehow. And as amazing was our short partnership was, he eventually got IRL problems and that was that. We still talk and are good friends. So no worries!

I was really willing to give up to this point and make do with what I can find. I even had clashes with rhyme over some song usages (Ars Armandi for example). It did got me worried since we both had a similar taste in music over our specific 'Magnum Opuses' if you will. It wasn't until one of my friends, Crimson, came down from the heavens and introduced me to what would be the guy that made me want to fully dedicate myself to the narrative of this game. It was meeting 'TenseiMusic.' The first thing he told me was, "Archeia, this music is so you." and I was, "lol no way. My standards are like crazy high." And then this music happened.



Lighten Up, Pixel Princess Boss Battle Song


At first, I was like, "what...? THAT CAN'T BE POSSIBLE." And eventually, I got into contact with Tensei, signed some contracts and finally, started the development of the soundtrack. So, what made our partnership so successful? Surely, it just can't be that one song. To sum it up:

We both love Jazz.
We both love Battle Themes.

It seemed like a match made in heaven. But I wasn't fully convinced. I was still afraid of disappointments. But what really nailed the coffin for me? I asked him to compose me a remix of my favorite classical piece, Tartini's Devil Trill.



Syrn's Character Theme, Dance with the Devil WIP


This song alone, made me so happy I cried tears of blood and joy. And I knew that he was the man I was looking for. This theme contains so much personal feelings to me that I was absolutely floored. Over the 18 complete songs he made for me (and still counting), only one was revised. But that's only because I wanted it to be faster and nothing inherently wrong with it at all. I can only show WIPs because I want to reserve the awesomeness for later. But when I finally got a composer that can finally, finally, realize my vision, it made me extremely happy. You guys have no idea.

For my next blog post, I'll talk about the lore and character preparation that I had been doing for the past couple of years. Here's a preview!


Oh boy...

Posts

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Wow, nice job! Is this the sample version of PP, or like a side story? :o
author=Sana
Wow, nice job! Is this the sample version of PP, or like a side story? :o


Prequel :>
author=Archeia_Nessiah
Prequel :>

Ah, cool :)
Deckiller
Deckroposting since 2009
17779
We've been hard at work on this project for more than two weeks and are excited to be getting close to the finish line!
Guys! Guys! It's almost there *rolls around in confetti*
I can't wait for it to get done ;v;
Deckiller
Deckroposting since 2009
17779
:D We can't wait to unveil it!
I can't wait to play it~! xD
How do you make your characters so MARVELOUS looking~? I'm curious about the large facial inserts in the text boxes.
Liberty
Zoom Spectre: Invasion!
19133
She draws them all. Nessy is a great artist and likes to add personality to her characters - even if they're only NPCs or Cameos. ^.^

Amendment: Nessy did most of the faces and art. The rest was done by the ever-awesome Penta~<3
Both are truly talented individuals, but with their power combined (and some help from the rest of us) we have this awesome game~!
Wow, that's pretty amazing work! I have no real artistic skills, myself. I'm incredibly jealous. XD
I love the windowskin both here and in the new Princess Princess.
Releasing the prequel after the sequel? Well it's really a wonder how much more this game could be cliched, because the production is as crazy as official game production.

But after the full version get's released, there better be some changes to Princess Princess so I can tell what's a sequel and whats a prequel.
author=anepicrtpmapper
Releasing the prequel after the sequel? Well it's really a wonder how much more this game could be cliched, because the production is as crazy as official game production.

But after the full version get's released, there better be some changes to Princess Princess so I can tell what's a sequel and whats a prequel.

Haha.
Well Princess Princess demo is actually 100% canon to Porcupine Princess.
The Full version is renamed as Pixel Princess \o/

author=Liberty
She draws them all. Nessy is a great artist and likes to add personality to her characters - even if they're only NPCs or Cameos. ^.^

Noo it's a team effort!


author=Jaide
I love the windowskin both here and in the new Princess Princess.

hngh thank you <3
author=Archeia_Nessiah
author=Liberty
She draws them all. Nessy is a great artist and likes to add personality to her characters - even if they're only NPCs or Cameos. ^.^
Noo it's a team effort!

Haha, it's definitely confusing, though! I mean, there isn't any info on who drew what anywhere @__@
The only reason I kept this gamepage public is so that I can be ready and that I am on my wit's end.
I needed inspiration and that is that EVERYONE KNOWS this exist and that It will push me to finish this game further since I can't disappoint anyone.

Now that's out of the way:

author=emmych
author=Archeia_Nessiah
author=Liberty
She draws them all. Nessy is a great artist and likes to add personality to her characters - even if they're only NPCs or Cameos. ^.^
Noo it's a team effort!
Haha, it's definitely confusing, though! I mean, there isn't any info on who drew what anywhere @__@

I was planning to post a VERY VERY VEEEEEEEEEEEERRRRRRRRRRRRRRRRYYYYYYYYYYY elaborate PDF of credits that shows thumbnails for everything everyone did (not in full reso of course, that's already in the game folder) and a tutorial on how everything was done in the game including the battle formulas etc. Not sure about the art but w/e. I also discussed this with deckiller since I was excited about it. Just an FYI. It was supposed to be a surprise. I wanted everyone involved on the project go daww and aww on how special it was to show my eternal gratitude for all their help.

This is why I didn't post anything in the credits page as of yet, since you said it yourself, " there isn't any info on who drew what anywhere" it's just a bunch of names stacked into a SECTION and just says this person did something on that section but not WHAT and WHICH.

I was silent about the works even in the gamedev team (although I could've sworn I said publicly in the chatroom which one was made by one) since everyone is on their own business right now on the vxace nugget crash course and me focusing on the important aspect, eventing the game.

I was planning to hold back until the end and gush out everything at the post mortem and show what people did what and a 4 minute credits cutscene in the game itself that will make people READ THE CREDITS. And they can't skip that since it's the ending and conclusion.

BUT ALAS.
Since I have been having this impression people think I'm not going to credit anyone.


I have posted the credits section I have compiled in my script editor and painstalkingly rechecked if everyone was there while I'm testing and doing the game.


EVERYONE ENJOY.

author=Archeia_Nessiah
The only reason I kept this gamepage public is so that I can be ready and that I am on my wit's end.
I needed inspiration and that is that EVERYONE KNOWS this exist and that It will push me to finish this game further since I can't disappoint anyone.


Seems like you're kind of stressed. Try taking it a little easier... Finishing this doesnt seem so important when it's driving you mad. XD

Pardon me if I'm reading this wrong. To put it bluntly, I'm a sociopath. So reading the way people feel is far more difficult.
When is this getting released <3? Just wondering cuz the target completion day is long over ~
Liberty
Zoom Spectre: Invasion!
19133
Soon, soon. There've been setbacks and a few little things that have delayed it. Don't fret, it shouldn't take much longer!
I will love you forever once this comes out. It looks amazing, judging from the screenshots.

*waits patiently for download and subs in the meantime D':!!* Real-life should always come first.
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