Devil King Shitfuck has returned! And this time, he does the most shocking thing ever! Not really. I'm just making this game as an excuse to make another game. The main characters actually talk this time around, unlike the first game where they remain silent and only Shithead talks when you confront the Devil King. Anyways, another adventure of excessive cursing, adult humours, and nonsense of massive proportions. It's early in development, but it's already longer than the first game. How pathetic is that? All the music from the first game has returned, but with new additions. I own none of it. And this time, I will not be listing it.
The battle system in this game is different from the first one. While the first game uses the generic Dragon Warrior style RPG Maker VX battle system, the sequel will be using the tankentai active time battle system, which I did not make. It will also be using a caterpiller script which I got from....actually, I forgot where I got it from. I didn't make that either, though. Another script I'll be using is a script which shows you a battle background. And by "shows you a battle background" I really mean that the battle screen just shows you doing battle where you already are. Kind of a pseudo-Chrono Trigger, but not really. You have to play it to know what I mean. Or just look at the screen shots. I didn't make that script either, though. I also forgot who made this script as well. All of the scripts used in this game are borrowed from others and are owned by them, not me.
Random battles have been removed. You can thank me later.
Update 3/7/2012: I have given a friend permission to develop a prequel to the first game.
Update on a game that nobody cares about and that nobody ever will care about 3/13/2012: Random battles have been re-added. Before you freak out, it will only be in certain sections of the game, most of the time you'll have to run into your enemies or talk to them in order to fight them.
The battle system in this game is different from the first one. While the first game uses the generic Dragon Warrior style RPG Maker VX battle system, the sequel will be using the tankentai active time battle system, which I did not make. It will also be using a caterpiller script which I got from....actually, I forgot where I got it from. I didn't make that either, though. Another script I'll be using is a script which shows you a battle background. And by "shows you a battle background" I really mean that the battle screen just shows you doing battle where you already are. Kind of a pseudo-Chrono Trigger, but not really. You have to play it to know what I mean. Or just look at the screen shots. I didn't make that script either, though. I also forgot who made this script as well. All of the scripts used in this game are borrowed from others and are owned by them, not me.
Random battles have been removed. You can thank me later.
Update 3/7/2012: I have given a friend permission to develop a prequel to the first game.
Update on a game that nobody cares about and that nobody ever will care about 3/13/2012: Random battles have been re-added. Before you freak out, it will only be in certain sections of the game, most of the time you'll have to run into your enemies or talk to them in order to fight them.
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- Production
- JWCaisa
- RPG Maker VX
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- 02/23/2012 10:58 PM
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