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"Collage is the noble conquest of the irrational, the coupling of two realities, irreconcilable in appearance, upon a plane which apparently does not suit them." (Max Ernst)

Middens is an exploration game using collage and original pixel art in tandem that takes the perspective of a drifter traversing a veritable x-zone. Roving its interminable wastes the nomad chances upon a sentient revolver beside an ominous pile of remains.
The pistol offers its exploit in exchange for a pledge of inextricable companionship. Espousing to be the player's conscience the dubious weapon directs the drifter to a nearby outpost wherein the story further unfolds.

Despite its appearance as a wasteland the rift is home to many strange denizens---
some volatile and others ineffectual. Whatever their disposition the pistol represents the choice to engage them or to spare them. Aggression and passivity have their appropriate times with rewards and consequences being granted to both paths respectively.


Latest Blog

Where They Cremate the Roadkill



A thread of three lives confront the personification of appearances as it grows from larva to adult.

At the dead-end of the future a telepath assists the embodiment of insanity and is marooned in the mind of a flea.

In the primeval past one quadruped forages for food as a sentient cancer swallows the last of Earth’s living tissue.

Between the present’s many crossroads a jobless coolie that cannot die kills for rebellion and revenge.

All this as a desire for sleep returns in the heart of existence.

Where They Cremate the Roadkill is an experimental action-oriented RPG now available on Steam:

http://store.steampowered.com/app/705610/Where_They_Cremate_The_Roadkill/
  • Completed
  • myformerselves
  • kumada
  • RPG Maker XP
  • RPG
  • 02/27/2012 07:06 PM
  • 08/18/2018 09:29 PM
  • 09/21/2012
  • 556969
  • 167
  • 24625

Posts

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Amazing game. Amazing art.

bro, im your fan ;p
Thanks Chris,

I can't take any credit for it however. A fellow illustrator ported the game for their own use and shared the result out of kindness. I'm not sure why but from my own short play-through I'd say the game actually appears to run better on Mac.
author=myformerselves
Thanks Chris,

I can't take any credit for it however. A fellow illustrator ported the game for their own use and shared the result out of kindness. I'm not sure why but from my own short play-through I'd say the game actually appears to run better on Mac.

Cheers~
Now this game looks promising, very... "mysterious" and rather "psychedelic" in many ways. It has both the feel of a unexplained nightmare as well as the feeling of a lucid dream.
So I read "A Thousand Plateaus" the other day and after doing so I am 90% sure this game is influenced by Deleuze & Guttari. Am I close?
when I first play it there's no text at all. It just blank. How to fix it?
I'm completely in awe of your artwork. Really looking forward to experiencing this game.
Hi
This game looks amazing and I'm looking to playing it. Also, I was wondering if it is ok for me to do a let's play video while I play the game? I'd like to do it in Chinese and then have it uploaded to a Chinese site. I've done a few before, basically translating the story verbally as I play for those that don't speak English. I'll only do this if I get your permission of course.

Thanks!
Hey Kuro. You can use any footage from the game for whatever purpose you like. Thank you for asking.
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