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"Collage is the noble conquest of the irrational, the coupling of two realities, irreconcilable in appearance, upon a plane which apparently does not suit them." (Max Ernst)

Middens is an exploration game using collage and original pixel art in tandem that takes the perspective of a drifter traversing a veritable x-zone. Roving its interminable wastes the nomad chances upon a sentient revolver beside an ominous pile of remains.
The pistol offers its exploit in exchange for a pledge of inextricable companionship. Espousing to be the player's conscience the dubious weapon directs the drifter to a nearby outpost wherein the story further unfolds.

Despite its appearance as a wasteland the rift is home to many strange denizens---
some volatile and others ineffectual. Whatever their disposition the pistol represents the choice to engage them or to spare them. Aggression and passivity have their appropriate times with rewards and consequences being granted to both paths respectively.


Latest Blog

Where They Cremate the Roadkill



A thread of three lives confront the personification of appearances as it grows from larva to adult.

At the dead-end of the future a telepath assists the embodiment of insanity and is marooned in the mind of a flea.

In the primeval past one quadruped forages for food as a sentient cancer swallows the last of Earth’s living tissue.

Between the present’s many crossroads a jobless coolie that cannot die kills for rebellion and revenge.

All this as a desire for sleep returns in the heart of existence.

Where They Cremate the Roadkill is an experimental action-oriented RPG now available on Steam:

http://store.steampowered.com/app/705610/Where_They_Cremate_The_Roadkill/
  • Completed
  • myformerselves
  • kumada
  • RPG Maker XP
  • RPG
  • 02/27/2012 07:06 PM
  • 04/25/2022 05:20 PM
  • 09/21/2012
  • 786815
  • 171
  • 29231

Posts

author=Fugue
i was just popping in to say that the name of this project is the shit

except everything about this project is the shit

like, this is exactly the kind of game i would have made if i had the latitude/time/patience/willpower/artistic talent to make exactly the kind of games i want.

l'edit:

The word ‘Midden’ describes a littered space strewn with the detritus of a departed civilization. The dimension wherein the game takes place is one composited from the remnants of a collapsed world and therefore, in a sense, a midden. The life that abandoned structures assume after their intended occupants have left is emblematic, I feel, of a sort of enigmatic magic. These forsaken places seem to teem with strange spatial energy and embody a lesson, I think, about time’s power to repossess whatever it wants.

<3 <3 <3 <3


Great thanks Fugue.
Marrend,

If you're stressing about what to do then Middens is probably not for you. The intention of the game is exploration and discovery and it isn't intended to be played in the style of a strict directive. You can releax--- there's no "correct" way to play Middens because it is deliberately open ended.
Marrend
Guardian of the Description Thread
21781
I've only played 45 minutes of this game, but passabilities are the least of my concerns. If I'm still at a loss of what I'm supposed to be doing by the hour-and-a-half mark, well, it's not going to look good on the review.
i was just popping in to say that the name of this project is the shit

except everything about this project is the shit

like, this is exactly the kind of game i would have made if i had the latitude/time/patience/willpower/artistic talent to make exactly the kind of games i want.

l'edit:

The word ‘Midden’ describes a littered space strewn with the detritus of a departed civilization. The dimension wherein the game takes place is one composited from the remnants of a collapsed world and therefore, in a sense, a midden. The life that abandoned structures assume after their intended occupants have left is emblematic, I feel, of a sort of enigmatic magic. These forsaken places seem to teem with strange spatial energy and embody a lesson, I think, about time’s power to repossess whatever it wants.

<3 <3 <3 <3
author=myformerselves
author=nin8halos
It's finally here! But I can't see any of the game text.
The game requires the batang font. It's been included in the game file in the 'fonts' folder so all you have to do is copy the file from there into your windows fonts folder.


That probably would've been obvious to me had it not been 5 or 6 in the morning.
If anyone notices anything fishy or latent problems not yet mended please PM and I'll correct these in future versions.
author=SnowOwl
Neat game, I'm a sucker for this kind of stuff.
However, I'd drop the emoticons. It makes it seem unprofessional.
Also, there are tons of passability errors, too many to list here.


Thank you for that notice SnowOwl. I've actually been in the process of uploading a version with several bug fixes(but my connection isn't the fastest so it likely wont be up until tonight). The size of the game has made it somewhat difficult to police passabilities so please PM me with any that you can name off-hand. I'll stubbornly cling to the use of emoticons though lol ^___^.
Neat game, I'm a sucker for this kind of stuff.
However, I'd drop the emoticons. It makes it seem unprofessional.
Also, there are tons of passability errors, too many to list here.
It's here! I shall play play play!
author=nin8halos
It's finally here! But I can't see any of the game text.


The game requires the batang font. It's been included in the game file in the 'fonts' folder so all you have to do is copy the file from there into your windows fonts folder.
If anyone experiences trouble starting the game I've included a text file that describes several methods that may assist in correctly launching the program.
It's finally here! But I can't see any of the game text.
Marrend
Guardian of the Description Thread
21781
Ah, a download approaches! Attack!

*notices size*

This... could take me a while.
Alright! Even though it's midnight I'm gonna play this one now!
Gah, I'm too tired to play this, but I've been waiting for it for a while now. Downloading and will play it as much as possible when I wake up, this looks great.
Gibmaker
I hate RPG Maker because of what it has done to me
9274
aww yes i'm certain you know of salvador dalí he's a genius and your work seems to be quite creative... i'm looking forward to the outcome of all this