Stirred from trickster myths and early folk tales Where They Cremate the Roadkill is an action RPG featuring a fool on an outing to make their fortune where fortune has no foot hold. With an arrest warrant for the Devil they step out into world where even land is in conspiracy against you. To succeed they'll have to play a careful game or they'll be the next card to enter their adversary's hand.
Where They Cremate the Roadkill contains an open fully animated world with real-time combat populated by over 300 unique creatures(all of which can be destroyed by the player). Learn subversive spells that allow the player to perform occult miracles, destroy enemies, warp reality and prank the public. Bring to life an army of animate objects, turn people into flies and pigs, summon exiled spirits for conversation and cast love spells on the hapless town folk.
Back the Kickstarter HERE. We'd be extremely fortunate and sincerely grateful for your support.
Several months back I sat down for a conversation with Indie Statik’s editor in chief Chris Priestman to discuss a wide gamut of subjects ranging from video game preservation to traditional animation industries. The subsequent dialogue is now available to read via the Indie Statik webpage.
-A week back I joined Indiefunction Radio for a discussion on independent games, collage, and philosophy. The interview begins about thirty minutes into the podcast. You can listen to it here: http://indiefunction.com/broadcast34
-The Moments of Silence Kickstarter has garnered 60% of its funding goal with 18 days to go. Cheers and a deep thank you to everyone who’s supported the venture so far. Shaina and I are humbled to have your backing and tremendously excited to return your support with the most intricate collaboration we’ve ever attempted. If you’re interested in potentially contributing to the campaign, or perhaps just want to see what’s in store please follow this link: http://www.kickstarter.com/projects/2136199701/moments-of-silence
-Middens 3.1 is now available. This patch corrects virtually all errors known to me to date including tile mishaps, slowdown, and guitar goofyness.
Middens has garnered more than 14,000 downloads since its release. That’s 9,900 from Indie DB, 4,300 from RMN and another few hundred from Rapidshare and Gamejolt. The game was also fortunate to garner some editorial attention. Middens press kit can be viewed here: Press Kit
In other news a funding campaign for my upcoming project Moments of Silence has been launched: Kickstarter
If even a quarter of those who played Middens were to contribute as little as one dollar the Kickstarter would exceed its funding goal by a good margin. Over the course of my life I have donated over 300 freely available creative works to the Creative Commons and Public Domain. If you have enjoyed Middens, my music or fine artworks please donate what you can as even a little would be a tremendous assistance in supporting my future creative ventures.
The Kickstarter profile is also outfitted with a number of new screens and details so feel free to visit if just to gather the latest retinue of news.
Version 1.9 of Middens is now available for download.
This version corrects all the game's known passabilities and a minor hiccup sometimes experienced when escaping. Again, “ If you desire to retain your save file between versions simply copy and paste your save from the old root folder into the new. I highly recommend updating”.
Version 1.8 of Middens is now available for download.
This version carries significant bug fixes mostly pertaining to passable tiles. Again, “ If you desire to retain your save file between versions simply copy and paste your save from the old root folder into the new. I highly recommend updating”.