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PROGRESS/ MISSION STAGES

  • XBuster
  • 06/08/2012 03:09 AM
  • 308 views
Recent Progress...
Fantasia's progress is going great!! I haven't added the story yet, but everything else is making significant progress. However, I decided to remove the upward thrust due to problems encountered. I may also remove the downward thrust, but that one isn't buggy like the upward one is.

I have reconsidered the amount of worlds also. Fantasia will have about 4-7(pending) worlds instead of 11. I want to save some worlds for Fantasia II. The 2nd world is Sunset Canyon (Screenshots Below)




Also, to add some variety in stages, I made them all based on a mission.


Mission Types

  • Reach the Goal

  • Defeat all enemies

  • Clear in (x) amount of time

  • Don't kill (x) enemy

  • Collect all gems

  • Collect (x) Item(s)

  • Collect (x) Item(s) and reach the goal

  • Defeat enemy without using (x) skill

  • Survive with 1 HP

  • Auto scrolling Stage

  • Being Chased Stage



There are several other kinds of missions also. This is a good thing because reaching the goal in all stages can get repetitive quickly (although most platform games use them).


Other Progress

  • Added slopes

  • Added Ice movement

  • Jump Through Platforms (BIG ONE)

  • Change in some Sound Effects

  • Wall jump

  • Improvement of Level design

  • Fixed Invincibility Period
- For this one, the more damage Lydia takes, the harder it is for her to get up. A shield is also cast around her to give damage to enemies.