I have to admit that for the longest time I've felt somewhat of a lack of motivation regarding this project on account on the lack of feedback I have received. Is it worth continue if there is no captive audience? How do I know what they want if I don't hear from them? Is this silence something positive or negative? Those were some of the thoughts plaguing my mind, but then I realized something, who cares?
I'm not making this game for praise or glory, I'm making something that I can be proud of, something to stand behind and say, 'yes, after all the years of hard work, I did it!'
So I'm a little ashamed it took me this long to figure this out for my own, but now that I have this realization I will forge full speed ahead! Expect a few more blogs from me from this point onwards on my design process and decisions. I want to document this new spiritual step on my journey.
I have just finished playing your game, I love it, the idea is good and so far you're doing a really good job with it. I admit I'm kind of jealous. There are a few flaws here and there but overall its good. (If you wish me to go into depth about what I think the flaws are, just let me know. Otherwise, I'm not gonna start something.) I have to know what happens next so I hope you come out with more soon!