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Features Explained - Recall Sphere

  • Athenium
  • 08/20/2012 09:34 PM
  • 2139 views
WHAT IS A RECALL SPHERE?

The Recall Sphere is the save feature within the game Valius ñ The Wrath of Liberty. It acts as restorative feature allowing players to return to a certain part in the game providing that they saved their progress whenever they came across a Recall Sphere.

As an additional bonus to saving your progress within the game, the Recall Sphere also restores the entire partyís HP & MP.

DESIGN & FUNCTION

The spherical shape of the Recall Sphere allows it to revolve with ease on the plinth in which it is mounted. Whilst in rotation, the Recall Sphere is continuously recording a massive quantity of data and storing it within its infrastructure. The data in which it is storing is that of the area it is located and the time in which it is recording. This is so that the recall process can attune to any point in time and then when accessed, relocate to that particular point where it was first recorded.

While this is indeed a marvel of modern science, it has limited capabilities. The Recall Sphere can be
used to travel back in time for which is an astonishing feature however, the user of the device can only travel as far back to when they first became attuned to the Recall Sphere. While this is seen as a hindrance to the overall design, the Recall Sphere has served as practical apparatus for the budding hero.

For example, should a quest lead a valiant hero to the darkest of depths in a troublesome area to which they cannot traverse, they could call upon a Recall Sphere that they had previously become attuned to and return to that point in time.

The idea behind incorporating history and realism into the save feature of the game is to keep the playerís mindset in the game even when performing an action as simple as saving, the player is still playing a role with the game.

HISTORY OF THE RECALL SPHERE

The Recall Sphere was created by Heridomus, a sorcerer from the Arcane University. His original concept and intention was to create a Vista Orb, an object that allowed a viewer to observe past events. Heridomus spent much of his lifetime dedicated to his work until the day of completion, he had finally created his masterpiece. A trial was attempted within his workshop, empowering the sphere with magic. Heridomus stood back in awe at the sight of this glowing orb that now began to rotate. Activating the sphere, Heridomus felt a surge of power run through him as a blinding white light filled his workshop. Gazing into the sphere, Heridomus could see no images, only the clouding form of magic stirring within the sphere. Countless years wasted he felt as anger overcame him and he struck the wall with his clenched fist grazing his hand severely.

Several months had passed and Heridomus was working once again on new experiments when a miscalculated mix of potions caused a small explosion setting fire to his workshop. Heridomus dashed around, attempting to save valuable years of research when a second explosion propelled him across the room, landing upon the disused sphere he had created some time ago. Heridomus felt a third and final explosion although this time he had felt no force or heat, only a small warmth and then he sat up and looked at his workshop for no longer were there flames covering his work. He squinted his weary eyes in disbelieve, this was not his workshop at least not how he remembered it. He stood up and approached his workbench, his journal laid open to the day of the trial from his previous experiment, flicking forward through the empty pages, Heridomus noticed that his hand was no longer grazed.

Turning around in astonishment, he gazed at the glowing sphere. This was not a device to see into the past but to return to it...

Posts

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A very interesting concept for the save structure. It seems that if it was available to the general public though, that it would be misused.

A question: Would going back in type reverse your age? You said that Heridomus no longer was wounded. But did he revert to his previous age? If so, does he have all of the knowledge he had before? If so, how would you handle that in game?
Thanks for the comment and to answer your questions

Q. Would going back in time reverse your age?
A. Yes but as stated in the post, you can only travel as far back from when you first become attuned to the Recall Sphere. I should of stated that using different spheres overwrites previous data for example if someone is to save their game then they have recorded their data within the sphere but if you save over it then you can only return to that time to the new save.

Q. Did Heridomus revert to a previous age, a younger body of himself?
A. Yes

Q. Does Heridomus have all the knowledge he had before?
A. Well if you read the post carefully you'll see that Heridomus notices the change from his grazed hand and the missing pages of his journal so yes he did remember.

Q. What is the affect of this in the game?
A. There is a form of goverment in the game known as the High Council who issue and regulate laws over the provinces that they have power in. The Recall Sphere has been around for many years and has been the reasoning for many laws. These save points are officially owned by the High Council and are located within specific areas to stop them from being over used by the masses. The High Council give authority to people of great importance or sometimes quest takers for their journeys are usually the hardest and most dangerous to take.
I like it when people try to reason every little aspect of their games to the point of justifying what would seem the most mundane of mechanics. Specially if they come up with little stories to further enrich their own universes. It's a great exercise of creativity! =)

I just hope this doesn't blind developers to overlook potential flaws... You have already established that this High Council owns the Spheres and places them in certain areas to prevent them from being abused by the common people. But how well does this translate to actual gameplay? I mean, can the 'Heroes' still abuse the Spheres? After all, save points that completely heal your characters encourage grinding. Simply by staying the closest you can from them and heal as needed you can cheat your way a few levels.

It would be nice to put a 'safelock' in this particular mechanic. Maybe the council has incorporated a tax in the use of the Spheres so as long as money is scarce the player hesitates to do it. Or maybe they simply restricted their use to a number of times per area. Or maybe this restriction is native of the Spheres by needing to recharge before they can heal you again... Or, dunno, something.
That is a well made point and for some, I was toying with the idea that players would have to collect crystals to power the Recall Sphere and use it to save or restore stats but when you just need to save for assurance or taking a break from the game it would be annoying to have to go and find some item in order to save just as annoying if you have to pay.

Try not to focus too much attention on this because after all it is just a save point. What I have done is exactly what you have said and incorporated history into the functioning of saving your game thus making your gaming experience that little bit more immersed.
Well, the idea is not to cripple the usefulness of the Spheres, just to discourage the player from taking advantage of them. Meaning: the save feature should always be accessible, the healing feature not. But is up to you as the developer to decide this. Good luck! =P
What if save points are few and far between so even if a player is going to abuse the restorative feature of the save point, travelling back from where they came from would be useless to them. What are your thoughts?
What do you mean "useless"? Like, what if it is too much of an inconvenience for players to go back and forth? I don't really see the problem with that. It would be just like going from a dungeon to the nearest inn in your average rpg... Except the healing is free. xD

Edit: Well, I guess players will grind anyway if they want to... Just as long you don't facilitate it for them, it should be fine.
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