Due to real-life complications, I have to put the game on Hiatus for the time-being. Because of such, I'm considering simplifying the game. I will in turn possibly make it episodic so I can at least get some playable content out.
Major updates to the game:
Option to change the main character's class at some point to either be a ranged or melee fighter.
Completely new intro (To better flesh out events in Selland's life prior to going to Aralon to join the Demon Hunter Unit)
Adding more puzzles--Actually, in general, I've changed the game to be more challenging. First part of the game will be somewhat easy in order to get you used to how the game plays.
Choices you make during story sequences can affect future events, for better or worse.
Thanks again for the honest demo reviews: Happy, vitaliy7777, and Muninn!
Game Completion Status Estimate = ~ 60% complete
About the project
Shards of Xar is a game I work on once in a while. My first game, Tales of Chaotica, was my first RPG Maker Project ever. I have taken what I learned from working on that game to apply to this game. I hope I've improved!
I will continue to work on the game little by little over time with no estimation of a due date. I am aiming at making the game somewhere between 10-20 hours.
That is all for now. Thank you for reading.
Notes about demo v1.3
-Released on Oct 24, 2013
-Approximate play length is 20 ~ 30 minutes
-Demo is shorter and more concise to better demonstrate what the game is going to be like.
-Now starts a little ways into the game rather than from the very beginning.
-Little to no changes made to content that existed in previous demo v1.2.3 other than being shorter in playtime.