• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Steel Knights

You wake from the peaceful slumber of cryo and stumble out onto the cold metal floor of the Staging Point. Outside the reinforced windows the darkness of deep space can be seen highlighted against the deep red colour of a barren world. Your S.K. suit insulates you against the chill as the ships systems begin to come to life around you, bringing up the lights and activating the myriad of consoles and computer screens around you.

The pair of you have a simple brief, split across three locations. Discover what has happened onboard the Thunderchild. Locate the whereabouts of the crew and deal with whatever the source of the issue could be. This is what you do, and you’re well trained for it. All that remains is to pick where the best place is to begin your mission . . .

The Game

Steel Knights is a RogueLike dungeon crawler. This means that once you die, you are dead, and there is no saving or coming back. However! This also means that every time you play, the game is a different experience. Levels are randomly generated, enemies are randomly generated, and treasure is random and abundant. Explore three seperate worlds, fight four bosses and almost thirty enemies, and try to unravel the mystery of the Thunderchild.

Mechanically, this game has an emphasis on projectiles and healing items. Make sure you heal regularly and use your guns. Ammo is easy to come by and you start with all basic firearms.

This game was made in 7 days for the 7DRL2012 competition by Enker of Cascade Studios on graphics, concept, writing, psy_wombats on programming and design. Some code reused from Golden Age: Endless Dungeon.

Features

- 100% original graphics and sprites.
- 60+ monsters to encounter.
- 3 unique randomly generated dungeons to explore.
- 30+ items to discover.
- Customizable player character.
- Cool retro Gameboy Colour era theme.

Latest Blog

Special Guest Spriter

Whilst Steel Knights features 100% original graphics created by Enker, there are a few specially created and donated sprites as made by guest-spriter Zienkyer (no relation). These are as follows:

- Hornets
- Fromeleons
- Wheelers

Great thanks go out to Zienkyer for her help and wonderful donations to the Steel Knights project, as she knew that we were working to a strict 7 day deadline to create all resources and game code and took helping to heart.
  • Completed
  • psy_wombats
    Enker
  • Custom
  • RPG
  • 03/16/2012 08:54 PM
  • 08/07/2015 03:23 PM
  • 03/22/2012
  • 21317
  • 7
  • 750

Posts

Pages: 1
cool beans i wanted to make something like this but now i don't have to because you did. thanks

edited for past tense, didnt notice there was a download. nice
This looks like a very interesting game, but unfortunately I can't seem to start it, I manage to get the main menu but I can't seem to get any further as I can't seem to select anything? is there something in particular you have to do first?
Yeah, all in java. Most of the code's ripped from Golden Age and we modded it into a scifi game for 7-Day Roguelike 2012.
So ... how do you view how much HP you have? Have left? Anything?
Or how much medikits heal?
And why can you not chat but only attack people instead?

Really cool game. Having a lot of fun. But damn, that ??? is annoying.
I can't seem to ever get a good footing. Tentacle power.
Pages: 1