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Possible classroom re-design.
  • Marrend
  • Added: 04/27/2012 09:28 PM
  • Last updated: 03/29/2024 09:49 AM
  • 5184 views

Posts

Pages: 1
Marrend
Guardian of the Description Thread
21781
I must confess, this particular re-design was done after watching a video that giaks set up for me to watch. So, some mapping copy-pasting similarities do exist. It also occurs to me that the hallways should also have a similar floor pattern, but let's do one thing at a time.

Like? Dislike? More cracks stuff? What's the verdict, people?
i don't like the carpet board id use a real board but if you cant find one do the shift click method b/c the wall is at the bottom of the board

think the wall is to high since everyother room is 2 tiles high but i guess you cant help that just move it to 3 then like this:

id also add a little desk place where teacher sits and watches students it takes up empty space id aslo add another lab desk like the one to the bottom left and put it above the teacher's desk so you can experiment with teddy bears
Marrend
Guardian of the Description Thread
21781
Three-tile high walls are probably what I'm going to end up doing, then. I like the boundary thing with the chalkboard with "my" version, but I think I can only get that if I auto-tile. The extra desk for the teacher is something I recall in a few rooms in my own high school, but not too many. I guess it depends on how much empty space this has.
author=Marrend
Three-tile high walls are probably what I'm going to end up doing, then. I like the boundary thing with the chalkboard with "my" version, but I think I can only get that if I auto-tile. The extra desk for the teacher is something I recall in a few rooms in my own high school, but not too many. I guess it depends on how much empty space this has.
every classroom i have got desks for the teachers o.O maybe your school is poor...or just cheap?
also you should take the shadow out as well (btw i would have added the boxes and stuff but i dont have ace)
Marrend
Guardian of the Description Thread
21781
Image updated, though I neglected to put in more than a few flavor tiles. Outside of that minor issue, this is probably going to be the final form of this map.

So, evidently, the gray boundaries that the chalkboard has on the sides and bottom are part of an auto-tile function of that wall, though I had to use the Shift technique to make the actual chalkboard look less rug-ish. However, the board looks like it could use a boundary at the top. I had this idea of getting a rotated form of that wood boundary, but then figured that I would probably also need some form of junction piece. Alternatively, I can see what the other tilesets Ace's RTP comes with to see if I can't pull off what I want to do with something else.
Looks like a great place of learning. Looks however, can be deceiving. This is a Marrend game. Him and his schools.....have a history.
thanks for taking my advice i feel special now :3


Marrend
Guardian of the Description Thread
21781
author=bigtime
Looks like a great place of learning. Looks however, can be deceiving. This is a Marrend game. Him and his schools.....have a history.


Sinister things are going to happen, of course. Hopefully, when the stuff happens, it will hit with appropriate bludgeon-of-inspiration-style impact.
Pages: 1