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Premise
Reniat returns to her home village after years away at boarding school to find that the village is nearly deserted. The mine that the village depended on heavily for boosting its economy and tourism has been overrun by monsters and no one has bothered doing anything about it. Having trained as an adventurer, she decides to see what she can do about reviving the town and making a name for herself in the world.

Homework Salesman is a life simulation game with an emphasis on dungeon exploration, completing quests, crafting new equipment and items, and befriending the people in town. The game takes inspiration from the Rune Factory and Atelier series.

Features
  • Befriend each villager by talking to them every day and giving them gifts. Higher friendship levels allow you to learn each NPC's personal story and can also gain you access to new shop items, skills, hidden goodies, and more.

  • Unique items means that each item in the game is treated as a separate object. You can rename equipment, find rare versions of them, upgrade and repair them (weapons have durability), and even enchant them. You can have several iron swords each with different enchantments on them.

  • Six unique crafts: Cooking, Smithing, Tailoring, Enchanting, Alchemy, and Construction.

  • Quests are divided into two categories: story quests that propel your adventure forward, and side quests that are procedurally generated.

  • Features a world encounter system where you can find random events in field maps or dungeons, such as traveling merchants or a bandit who'll offer to spare you for money (or you can kill him)

  • Enemy encounters and (most) treasure chests are randomly placed on maps. You typically won't find the same monster encounter in the same dungeon spot every time. Treasure chest contents are randomly drawn from a pool of items appropriate for the zone you're in. You can also find unique weapons with randomized names, stats, and enchantments.



Check out the official website for the game manual, credits, and more.

Check out the wiki here! http://homeworksalesman.wikia.com/wiki/Homework_Salesman_Wiki

Update Log:
1/27/14 - v1.2
- The last two bosses in the game will now put up an anti-frazzle shield if they get hit successfully by frazzle three times. This shield will dissipate after 2 turns. Note that it doesn't count just frazzling the boss, it will count if you frazzle any boss minions in the fight.
- The Treasure Hunter couple will now appear in the ending cut-scene if you saw their world event.
- Fixed bugs related to Liffely's cooking delivery service.
- Fixed bugs related to the 2nd Colorous Cave quest.
- Fixed a bug where if you somehow manage to defeat the 3rd floor bosses on the same day as defeating Plutonus, the magic shop NPCs would not move into town.
- Added several easter eggs, most of which are references to early testers and other people in the community.
- You now get a quest telling you what to do next if you defeat a certain field boss after defeating the last boss of the Caves for the first time.
- Fixed cut-scene bugs related to the Westerlys move in quest.
- Fixed the Beer recipe so that it tells you that you learned how to make Beer instead of Cheese.
- Fixed the case where using L/R would cause the game to crash when browsing recipes in the library.
- Other miscellaneous bug fixes that I don't recall at the moment.

1/25/14 - v1.1d
- Fixed treasure maps that would have a blank name
- Fixed situation where you were not able to trigger the event with Zathus to turn in the 2nd Colorous Cave quest.
- Fixed Manaleech.
- Fixed several spelling errors in the database.
- Updated the manual to include all equipment and skills.
1/12/14 - v1.1c
- Added Xebec's 2 star event
- Added Treasure Hunters world event
- Added post-chapter 1 optional boss (this boss will be refined/tweaked in the next update as well)
- Nerfed Captain Colorous and Robert slightly
- Fixed the cooking delivery quest bug where turning the quest into Qwilte would cause it to be stuck in the quest log
- Fixed weapon renaming
- Fixed a rare case where Autorevive would cause the game to crash
- Fixed a whole bunch of other bugs

6/18 - v1.0l Fixed the patch system so that it does not rerun patches. Fixed one hole in Colorous Cave F5 that could drop you into a dead end.
6/07 - v1.0k Massive balancing patch. Tweaks to crafting, skills, and more.
5/20 - v1.0j Fixed a bug that would cause Raimur to disappear if you ran away or died.
5/16 - v1.0i Fixed the Monster Hunt: Robert quest so that it can be turned in. Also, fixed the quest so that Robert spawns on save files that were created in version 1.0a. Fixed an issue that could cause the party to spawn with you if you respawn from running out of AP. Fixed an issue that could cause Zathus's character event to not be turned off after completion. Added Battle4 bgm file to the Audio\BGM folder. Life Essence and Ressurect now have animations when used on party members.
5/14 - v1.0h Fixed the Super Grind quest so that it can be turned in now.
5/12 - v1.0g Adjusted the difficulty of the last two bosses and fixed an issue where you could get stuck if you fell down certain holes on the 5th floor.
5/11 - v1.0f Fixed a passability issue on the 4th floor of the cave that occurred after defeating Langian. Fixed an issue that could cause Warp to stop working after seeing a world event on the 3rd floor of the cave.
5/08 - v1.0e Added all RTP audio SEs and a couple other files that the resource checker did not pick up. Fixed an issue that could cause a chapter 2 event to appear.
5/07 - v1.0d Fixed an issue where an npc could be stuck in cave walls. Fixed the skill Templar Strike so that it attacks enemies instead of the party. Added the sound effect Cat.ogg for non-rtp users.
5/06 - v1.0c Fixed an issue where Zathus would stop talking to you during the Plutonus quest.
5/06 - v1.0b Fixed an issue that would cause a boss to appear too early in the game
5/05 - v1.0a Initial Release

Latest Blog

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Posts

edchuy
You the practice of self-promotion
1624
author=shadowrunner55
i have a problem i beat captain colorous but it says the mission for zathus is complete and it still says i need to talk to him. is the game just stuck at this point for now or what do i have to do. btw fantastic game. love it im 58 days in.


Have you actually gotten the quest to beat him? You have to complete another quest given by Zathus to get a key item that will allow you to get that quest.
author=shadowrunner55
i have a problem i beat captain colorous but it says the mission for zathus is complete and it still says i need to talk to him. is the game just stuck at this point for now or what do i have to do. btw fantastic game. love it im 58 days in.


Hi shadowrunner55, which version of the game do you have?
author=J-L
I believe you're the same as I was. You gotta defeat Robert! He's not a sidequest as I thought.

Thank you. well now all i have to do is get stronger and defeat that fool. but got is he hard. almost beat him then he used preservation and q shaped meteor. least to say i was destroyed
Hi shadowrunner55, which version of the game do you have?

The most recent one available from the homework salesman site.
everythings fine. i had the mission already from zathus and all i had to do was beat robert. easy to say im not awaiting chapter 2 haha
Okay so I love the game, but I'm very upset that I can't find any carrots and onions and those basic stuff for cooking. Same goes with alchemy, I only have a single potion recipe, one that's level 5 which is NOT helpful right now. How do I get the recipe for like basic Hp potions because I had like 30 of those herbs and had to get rid of a bunch of them since they didn't have any use.
meisam
meisam your not using semicolon properly, and that's a laughing matter.
0
author=Xexonyte
Okay so I love the game, but I'm very upset that I can't find any carrots and onions and those basic stuff for cooking. Same goes with alchemy, I only have a single potion recipe, one that's level 5 which is NOT helpful right now. How do I get the recipe for like basic Hp potions because I had like 30 of those herbs and had to get rid of a bunch of them since they didn't have any use.


huh? first you can buy most if not all cooking ingredients from inn, and the first time you talk to alchemy girl (I don't remember her name) she will teach you multiple alchemy recipe
author=meisam
author=Xexonyte
Okay so I love the game, but I'm very upset that I can't find any carrots and onions and those basic stuff for cooking. Same goes with alchemy, I only have a single potion recipe, one that's level 5 which is NOT helpful right now. How do I get the recipe for like basic Hp potions because I had like 30 of those herbs and had to get rid of a bunch of them since they didn't have any use.
huh? first you can buy most if not all cooking ingredients from inn, and the first time you talk to alchemy girl (I don't remember her name) she will teach you multiple alchemy recipe
Oh, okay, I never check in the inn.

The alchemy girl? The one from the general store? I talk to her everyday and she didn't teach me any alchemy.
Hm, I briefly made a new game to check, and yeah. If the alchemy girl is the one from the general store, Qwilte, then she didn't give me any alchemy recipes.

Also, the inn doesn't sell any cooking ingredients right now. It only sells cooked foods and not carrots, onions, or salt.
edchuy
You the practice of self-promotion
1624
author=Xexonyte
Hm, I briefly made a new game to check, and yeah. If the alchemy girl is the one from the general store, Qwilte, then she didn't give me any alchemy recipes.

Also, the inn doesn't sell any cooking ingredients right now. It only sells cooked foods and not carrots, onions, or salt.

I think the events you need to have access to the recipes haven't happened yet. What day are you on? For the recipes of alchemy, you need a new girl to move to town (she's not Qwilte!) and she won't be in the general store. So just be patient and don't go grabbing all the herbs you see just yet ...

EDIT: Qwilte is 25, she's NOT a girl.
You can use the herbs to heal yourself in small amounts, which is useful very early on in the game. Keep playing, you'll unlock alchemy pretty soon.
Hey, the mercenary Ankaba's profile states that she can equip musical instruments, but the game won't let me let her equip the flute...
author=Xexonyte
Hey, the mercenary Ankaba's profile states that she can equip musical instruments, but the game won't let me let her equip the flute...


That's a bug on her profile. Only Reniat can equip musical instruments. Sorry about that!
That sucks, the flute is such a good weapon.

Also, before beating the giant slime boss, I met a buncha mages that would sell me spells in the colourful cave, but I can't seem to find them now. Maybe I'm not looking hard enough, because right now, I've always been rushing to the 3rd and 4th floor.
author=Xexonyte
That sucks, the flute is such a good weapon.

Also, before beating the giant slime boss, I met a buncha mages that would sell me spells in the colourful cave, but I can't seem to find them now. Maybe I'm not looking hard enough, because right now, I've always been rushing to the 3rd and 4th floor.


They appear randomly. You can buy the deed to the dojo and then hire a mage trainer to learn those skills from town.
Wow, the 5th floor of the Colourful Cave is one of the most unbearable things I've had to experience in an rpg...
edchuy
You the practice of self-promotion
1624
author=Xexonyte
Wow, the 5th floor of the Colourful Cave is one of the most unbearable things I've had to experience in an rpg...


Actually, I think it is one of the best designed ones I have experienced in a RM game. You'll actually appreciate it once you have figured it out! When you first encounter it, I would agree it is very overwhelming ...

Anyway, the real reason I wanted to make a post is that I was able to finish Chapter 1 after just 11 days (under 12 hours gameplay). I wanted to prove to myself that it was possible to do so, as long as everything fell in its place. I will finally be submitting my review of the chapter this weekend!
author=edchuy
author=Xexonyte
Wow, the 5th floor of the Colourful Cave is one of the most unbearable things I've had to experience in an rpg...
Actually, I think it is one of the best designed ones I have experienced in a RM game. You'll actually appreciate it once you have figured it out! When you first encounter it, I would agree it is very overwhelming ...

Anyway, the real reason I wanted to make a post is that I was able to finish Chapter 1 after just 11 days (under 12 hours gameplay). I wanted to prove to myself that it was possible to do so, as long as everything fell in its place. I will finally be submitting my review of the chapter this weekend!


That's great to hear! I think it's awesome that some people can spend 60+ hours on chapter 1 alone and others can do a speedrun (I haven't been able to do it that fast myself).

Also guys, don't forget that the wiki is live in case anyone wants to contribute.
edchuy
You the practice of self-promotion
1624
author=Diedrupo
That's great to hear! I think it's awesome that some people can spend 60+ hours on chapter 1 alone and others can do a speedrun (I haven't been able to do it that fast myself).

Also guys, don't forget that the wiki is live in case anyone wants to contribute.


I found that I actually ended up at the same experience level (11) as the first time I finished the chapter (after 23 days), the big difference being that my equipment is not as good this time around. That made the final fight require a LOT of more luck than before.

I am definitely ready to contribute to the wiki as well. That will serve as a reason to continue playing/replaying: to discover some things I haven't yet.