• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Premise
Reniat returns to her home village after years away at boarding school to find that the village is nearly deserted. The mine that the village depended on heavily for boosting its economy and tourism has been overrun by monsters and no one has bothered doing anything about it. Having trained as an adventurer, she decides to see what she can do about reviving the town and making a name for herself in the world.

Homework Salesman is a life simulation game with an emphasis on dungeon exploration, completing quests, crafting new equipment and items, and befriending the people in town. The game takes inspiration from the Rune Factory and Atelier series.

Features
  • Befriend each villager by talking to them every day and giving them gifts. Higher friendship levels allow you to learn each NPC's personal story and can also gain you access to new shop items, skills, hidden goodies, and more.

  • Unique items means that each item in the game is treated as a separate object. You can rename equipment, find rare versions of them, upgrade and repair them (weapons have durability), and even enchant them. You can have several iron swords each with different enchantments on them.

  • Six unique crafts: Cooking, Smithing, Tailoring, Enchanting, Alchemy, and Construction.

  • Quests are divided into two categories: story quests that propel your adventure forward, and side quests that are procedurally generated.

  • Features a world encounter system where you can find random events in field maps or dungeons, such as traveling merchants or a bandit who'll offer to spare you for money (or you can kill him)

  • Enemy encounters and (most) treasure chests are randomly placed on maps. You typically won't find the same monster encounter in the same dungeon spot every time. Treasure chest contents are randomly drawn from a pool of items appropriate for the zone you're in. You can also find unique weapons with randomized names, stats, and enchantments.



Check out the official website for the game manual, credits, and more.

Check out the wiki here! http://homeworksalesman.wikia.com/wiki/Homework_Salesman_Wiki

Update Log:
1/27/14 - v1.2
- The last two bosses in the game will now put up an anti-frazzle shield if they get hit successfully by frazzle three times. This shield will dissipate after 2 turns. Note that it doesn't count just frazzling the boss, it will count if you frazzle any boss minions in the fight.
- The Treasure Hunter couple will now appear in the ending cut-scene if you saw their world event.
- Fixed bugs related to Liffely's cooking delivery service.
- Fixed bugs related to the 2nd Colorous Cave quest.
- Fixed a bug where if you somehow manage to defeat the 3rd floor bosses on the same day as defeating Plutonus, the magic shop NPCs would not move into town.
- Added several easter eggs, most of which are references to early testers and other people in the community.
- You now get a quest telling you what to do next if you defeat a certain field boss after defeating the last boss of the Caves for the first time.
- Fixed cut-scene bugs related to the Westerlys move in quest.
- Fixed the Beer recipe so that it tells you that you learned how to make Beer instead of Cheese.
- Fixed the case where using L/R would cause the game to crash when browsing recipes in the library.
- Other miscellaneous bug fixes that I don't recall at the moment.

1/25/14 - v1.1d
- Fixed treasure maps that would have a blank name
- Fixed situation where you were not able to trigger the event with Zathus to turn in the 2nd Colorous Cave quest.
- Fixed Manaleech.
- Fixed several spelling errors in the database.
- Updated the manual to include all equipment and skills.
1/12/14 - v1.1c
- Added Xebec's 2 star event
- Added Treasure Hunters world event
- Added post-chapter 1 optional boss (this boss will be refined/tweaked in the next update as well)
- Nerfed Captain Colorous and Robert slightly
- Fixed the cooking delivery quest bug where turning the quest into Qwilte would cause it to be stuck in the quest log
- Fixed weapon renaming
- Fixed a rare case where Autorevive would cause the game to crash
- Fixed a whole bunch of other bugs

6/18 - v1.0l Fixed the patch system so that it does not rerun patches. Fixed one hole in Colorous Cave F5 that could drop you into a dead end.
6/07 - v1.0k Massive balancing patch. Tweaks to crafting, skills, and more.
5/20 - v1.0j Fixed a bug that would cause Raimur to disappear if you ran away or died.
5/16 - v1.0i Fixed the Monster Hunt: Robert quest so that it can be turned in. Also, fixed the quest so that Robert spawns on save files that were created in version 1.0a. Fixed an issue that could cause the party to spawn with you if you respawn from running out of AP. Fixed an issue that could cause Zathus's character event to not be turned off after completion. Added Battle4 bgm file to the Audio\BGM folder. Life Essence and Ressurect now have animations when used on party members.
5/14 - v1.0h Fixed the Super Grind quest so that it can be turned in now.
5/12 - v1.0g Adjusted the difficulty of the last two bosses and fixed an issue where you could get stuck if you fell down certain holes on the 5th floor.
5/11 - v1.0f Fixed a passability issue on the 4th floor of the cave that occurred after defeating Langian. Fixed an issue that could cause Warp to stop working after seeing a world event on the 3rd floor of the cave.
5/08 - v1.0e Added all RTP audio SEs and a couple other files that the resource checker did not pick up. Fixed an issue that could cause a chapter 2 event to appear.
5/07 - v1.0d Fixed an issue where an npc could be stuck in cave walls. Fixed the skill Templar Strike so that it attacks enemies instead of the party. Added the sound effect Cat.ogg for non-rtp users.
5/06 - v1.0c Fixed an issue where Zathus would stop talking to you during the Plutonus quest.
5/06 - v1.0b Fixed an issue that would cause a boss to appear too early in the game
5/05 - v1.0a Initial Release

Latest Blog

No blog entries have been posted yet.

Posts

When I try to attack, it says it's missing audio...
author=Turbotowns
When I try to attack, it says it's missing audio...

Do you recall which SE it says?

Try installing the vx ace RTP and see if the problem goes away.
nhubi
Liberté, égalité, fraternité
11099
I got the same error, first attack using the fire spell with the alchemists staff. It's the fire4 audio that is missing, and I've got the RTP installed already.

Worked around it by copying over a bunch of SE's from another VXA game and haven't had another error since.
Is it in the folder, or do i have to google it and download it from there?
Ronove
More like Misao Stealing Prince
1697
That's odd it would screw up even if you have the RTP installed. O_o .

Turbotowns: the RTP you have to download from here: http://www.rpgmakerweb.com/download/run-time-package
Thanks...
(Also I'm new here, how do I change/get an User Avatar? It's not what I'm used to.)
nhubi
Liberté, égalité, fraternité
11099
author=Ronove
That's odd it would screw up even if you have the RTP installed. O_o .


Yeah, but no harm done. That autosave came in very useful since I hadn't done a manual one in a while and I didn't lose more than about 10 seconds of play.
Ronove
More like Misao Stealing Prince
1697
author=Turbotowns
Thanks...
(Also I'm new here, how do I change/get an User Avatar? It's not what I'm used to.)


Hover over your name up top and click edit profile. If it doesn't show up as you hover, click your name and hover again.
I think it's due to a screw up using the resource checker script, and the game does not check the RTP because it's removed from game.ini

You can fix it by editing the game.ini line, look for:

RTP=

and replace it with

RTP=RPGVXAce

nhubi
Liberté, égalité, fraternité
11099
Diedrupo, thanks I'll give that a go, just had another one, when 3 of the evil cats were working in unison, whatever they were about to do crashed out due to not having BGM\Scene3. Hopefully your fix will sort it as I'm really enjoying this!
author=Ronove
author=Turbotowns
Thanks...
(Also I'm new here, how do I change/get an User Avatar? It's not what I'm used to.)
Hover over your name up top and click edit profile. If it doesn't show up as you hover, click your name and hover again.


I mean It's not a "browse your pics, and pick one", it's a "type in some URL".
I've uploaded a new version that fixes a minor bug and also includes all of the RTP audio SEs, one BGM, and one faceset. Really hope there aren't any more missing resources.

This is the only game on the site I can't play... Because of random EPIC lag that happens when I try and play. Sometimes the game runs smooth but the music is just all laggy and hurts my ears. I'm sorry to say that I can't play your game even though I want to.
nhubi
Liberté, égalité, fraternité
11099
author=Diedrupo
I've uploaded a new version that fixes a minor bug and also includes all of the RTP audio SEs, one BGM, and one faceset. Really hope there aren't any more missing resources.



Hey Diedrupo can you tell me what the faceset was, I've already copied over the SE and BGM that caused the issue for me, but just in case the 'fix' doesn't, I'll just bring it across rather than re-download.

But like I said this is a blast I'm doing this whole, ooh do I spend my daily points on upping my blacksmith skill, or do I whack some more monsters and go up a level. It adds a whole extra dimension to the play...and it's just so purty.

Yay!!ronove is back with a new game:D Thanks God..I love your other one;)
author=nhubi
author=Diedrupo
I've uploaded a new version that fixes a minor bug and also includes all of the RTP audio SEs, one BGM, and one faceset. Really hope there aren't any more missing resources.

Hey Diedrupo can you tell me what the faceset was, I've already copied over the SE and BGM that caused the issue for me, but just in case the 'fix' doesn't, I'll just bring it across rather than re-download.

But like I said this is a blast I'm doing this whole, ooh do I spend my daily points on upping my blacksmith skill, or do I whack some more monsters and go up a level. It adds a whole extra dimension to the play...and it's just so purty.



I think it was People3 or 4. Whichever one has the clown face on it.
Awesome game >_<
i downloaded this few hours ago and still playing it nonstop until just now

and im not sure where to ask this, but i got quest from quest board. from the lady inn keeper, she ask me to make sauces then deliver it to Horton. who is this Horton? I cant find it at "Library-People"
author=kimchiii
Awesome game >_<
i downloaded this few hours ago and still playing it nonstop until just now

and im not sure where to ask this, but i got quest from quest board. from the lady inn keeper, she ask me to make sauces then deliver it to Horton. who is this Horton? I cant find it at "Library-People"


Go into the cave and go past the exit where you saw Zathus and you'll end up in the Runalea Plains. Explore that area enough and you'll bump into Horton, who'll move into town.
ah! i found him. thx a lot
those 3 stars monsters look scary >_<
nhubi
Liberté, égalité, fraternité
11099
Um guys I think I may have found a game breaker, after I fought and beat the earth throwing drunk dragon (Langian, I think) I'm stuck. He fades but then the player sprite wont move. I can turn in place but can't actually move anywhere. I have a quick save from just before I took him on so I can continue without that fight but I think he is standing there guarding that chest for a reason and I probably need what is in it.

Anyway I tried it twice with the same result so you may want to have a look at the event after he is defeated and see if there is some movement error.