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Premise
Reniat returns to her home village after years away at boarding school to find that the village is nearly deserted. The mine that the village depended on heavily for boosting its economy and tourism has been overrun by monsters and no one has bothered doing anything about it. Having trained as an adventurer, she decides to see what she can do about reviving the town and making a name for herself in the world.

Homework Salesman is a life simulation game with an emphasis on dungeon exploration, completing quests, crafting new equipment and items, and befriending the people in town. The game takes inspiration from the Rune Factory and Atelier series.

Features
  • Befriend each villager by talking to them every day and giving them gifts. Higher friendship levels allow you to learn each NPC's personal story and can also gain you access to new shop items, skills, hidden goodies, and more.

  • Unique items means that each item in the game is treated as a separate object. You can rename equipment, find rare versions of them, upgrade and repair them (weapons have durability), and even enchant them. You can have several iron swords each with different enchantments on them.

  • Six unique crafts: Cooking, Smithing, Tailoring, Enchanting, Alchemy, and Construction.

  • Quests are divided into two categories: story quests that propel your adventure forward, and side quests that are procedurally generated.

  • Features a world encounter system where you can find random events in field maps or dungeons, such as traveling merchants or a bandit who'll offer to spare you for money (or you can kill him)

  • Enemy encounters and (most) treasure chests are randomly placed on maps. You typically won't find the same monster encounter in the same dungeon spot every time. Treasure chest contents are randomly drawn from a pool of items appropriate for the zone you're in. You can also find unique weapons with randomized names, stats, and enchantments.



Check out the official website for the game manual, credits, and more.

Check out the wiki here! http://homeworksalesman.wikia.com/wiki/Homework_Salesman_Wiki

Update Log:
1/27/14 - v1.2
- The last two bosses in the game will now put up an anti-frazzle shield if they get hit successfully by frazzle three times. This shield will dissipate after 2 turns. Note that it doesn't count just frazzling the boss, it will count if you frazzle any boss minions in the fight.
- The Treasure Hunter couple will now appear in the ending cut-scene if you saw their world event.
- Fixed bugs related to Liffely's cooking delivery service.
- Fixed bugs related to the 2nd Colorous Cave quest.
- Fixed a bug where if you somehow manage to defeat the 3rd floor bosses on the same day as defeating Plutonus, the magic shop NPCs would not move into town.
- Added several easter eggs, most of which are references to early testers and other people in the community.
- You now get a quest telling you what to do next if you defeat a certain field boss after defeating the last boss of the Caves for the first time.
- Fixed cut-scene bugs related to the Westerlys move in quest.
- Fixed the Beer recipe so that it tells you that you learned how to make Beer instead of Cheese.
- Fixed the case where using L/R would cause the game to crash when browsing recipes in the library.
- Other miscellaneous bug fixes that I don't recall at the moment.

1/25/14 - v1.1d
- Fixed treasure maps that would have a blank name
- Fixed situation where you were not able to trigger the event with Zathus to turn in the 2nd Colorous Cave quest.
- Fixed Manaleech.
- Fixed several spelling errors in the database.
- Updated the manual to include all equipment and skills.
1/12/14 - v1.1c
- Added Xebec's 2 star event
- Added Treasure Hunters world event
- Added post-chapter 1 optional boss (this boss will be refined/tweaked in the next update as well)
- Nerfed Captain Colorous and Robert slightly
- Fixed the cooking delivery quest bug where turning the quest into Qwilte would cause it to be stuck in the quest log
- Fixed weapon renaming
- Fixed a rare case where Autorevive would cause the game to crash
- Fixed a whole bunch of other bugs

6/18 - v1.0l Fixed the patch system so that it does not rerun patches. Fixed one hole in Colorous Cave F5 that could drop you into a dead end.
6/07 - v1.0k Massive balancing patch. Tweaks to crafting, skills, and more.
5/20 - v1.0j Fixed a bug that would cause Raimur to disappear if you ran away or died.
5/16 - v1.0i Fixed the Monster Hunt: Robert quest so that it can be turned in. Also, fixed the quest so that Robert spawns on save files that were created in version 1.0a. Fixed an issue that could cause the party to spawn with you if you respawn from running out of AP. Fixed an issue that could cause Zathus's character event to not be turned off after completion. Added Battle4 bgm file to the Audio\BGM folder. Life Essence and Ressurect now have animations when used on party members.
5/14 - v1.0h Fixed the Super Grind quest so that it can be turned in now.
5/12 - v1.0g Adjusted the difficulty of the last two bosses and fixed an issue where you could get stuck if you fell down certain holes on the 5th floor.
5/11 - v1.0f Fixed a passability issue on the 4th floor of the cave that occurred after defeating Langian. Fixed an issue that could cause Warp to stop working after seeing a world event on the 3rd floor of the cave.
5/08 - v1.0e Added all RTP audio SEs and a couple other files that the resource checker did not pick up. Fixed an issue that could cause a chapter 2 event to appear.
5/07 - v1.0d Fixed an issue where an npc could be stuck in cave walls. Fixed the skill Templar Strike so that it attacks enemies instead of the party. Added the sound effect Cat.ogg for non-rtp users.
5/06 - v1.0c Fixed an issue where Zathus would stop talking to you during the Plutonus quest.
5/06 - v1.0b Fixed an issue that would cause a boss to appear too early in the game
5/05 - v1.0a Initial Release

Latest Blog

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Posts

hi, may I ask a question here?

I was exploring F3(two stairs down from Thaddric) of the cave and entered the room on the left with only 1AP left. As I enter the room I saw two people chained at the wall but I was forced to go home soon since AP became 0. When I came back there were chains at the wall but people were gone.

Does this mean I missed some event by entering the room at 1AP? If so, can I continue this game(I'm afraid this result in the loss of new characters)?

sorry for my bad English..
author=tark
hi, may I ask a question here?

I was exploring F3(two stairs down from Thaddric) of the cave and entered the room on the left with only 1AP left. As I enter the room I saw two people chained at the wall but I was forced to go home soon since AP became 0. When I came back there were chains at the wall but people were gone.

Does this mean I missed some event by entering the room at 1AP? If so, can I continue this game(I'm afraid this result in the loss of new characters)?

sorry for my bad English..


That's a random event, don't worry it'll appear again some day since you didn't complete it.
there is a bug whenever i enter the raffle at the clothes shop i get stuck when after it the husband talks to me and tries to give me a recipe book ,
Can't move and no buttons work and the event gets repeated when i enter the shop no matter how many times i reload the save ,
Note : I Have the latest Version so apparently a bug to fix ,
Also Great Game keep on developing it and Making episodes 2 & 3 ,
I'm kinda like a ghost on rpg maker since i almost never use my account but i have tried plenty of the games on the site and finished plenty and this is one of the most liked one's i tried = - )
author=Diedrupo
That's a random event, don't worry it'll appear again some day since you didn't complete it.


Thanks! I'm a big fan of Runefactory and Atelier series and I also enjoy this game. I hope I can craft more items unavailable at the store(that will motivate players to increase their crafting skills)
author=islamx
there is a bug whenever i enter the raffle at the clothes shop i get stuck when after it the husband talks to me and tries to give me a recipe book ,
Can't move and no buttons work and the event gets repeated when i enter the shop no matter how many times i reloads the save ,
Note : I Have the latest Version so apparently a bug to fix ,
Also Great Game keep on developing it and Making episode 2 & 3 ,
I'm kinda like a ghost on rpg maker since i almost never use my account but i have tried plenty of the games on the site and finished plenty and this is one of the most liked one's i tried = - )


uh oh, can you PM me your save file?
Sent U the Save Folder in rar (it's a small one ) through a p.m = - ) ,
(The scene always happen in the fifth and sixth save , the last one's i made = )
I have a dumb question. My text is always cut-off in dialogue or menus. Is there anything I can do about this?
author=StrawberryFlower
I have a dumb question. My text is always cut-off in dialogue or menus. Is there anything I can do about this?


That's very odd. Can you post a screenshot? Do you have any weird font settings going on in your operating system?


Oh, this is odd? D=

I don't know if I have weird font settings on the computer, though when I tried playing it on another computer it didn't change. o.o

EDIT:

I got the new version and everything seemed to have fixed.

Though I want to ask another dumb question: How do you navigate the storage menu? ;_;
edchuy
You the practice of self-promotion
1624
author=StrawberryFlower
Though I want to ask another dumb question: How do you navigate the storage menu? ;_;


You can move between the current party member and storage inventory pressing the left and right arrows. You can press A to organize things there and the current party member. To move pick it in the corresponding inventory and it will be added to or from storage. Use Q to move up a page in the inventory and W to move down. Obviously use up and down arrows to move within the current visible inventory. I think that's all ...
I swear I tried that, though it could've been the version I was playing.

Let me see if it works NOW.

I figured it out now. I had to select a character first.

Thanks!

I'll stop being dumb now, I promise. :P
edchuy
You the practice of self-promotion
1624
author=StrawberryFlower
I figured it out now. I had to select a character first.

Thanks!

I'll stop being dumb now, I promise. :P


You're welcome! Don't worry, I could see somebody having difficulty, at least, at first, given that it is very different from the individual party member's inventory system and somewhat restrictive (you can't trash something directly from the storage inventory). The use of some keys I kind of figured out myself. Enjoy!
Hey edchuy, how's that review coming along?
J-L
"I cannot complain when your icon of choice is a penguin"
1791
That's exactly what I was wondering. :D
edchuy
You the practice of self-promotion
1624
author=Diedrupo
Hey edchuy, how's that review coming along?

author=J-L
That's exactly what I was wondering. :D


I just submitted it. I can finally see what J-L wrote.
Can't believe I haven't subscribed to this yet.
the synthesis is so amazing in this game, which script did you use for it? :$
author=Xexonyte
the synthesis is so amazing in this game, which script did you use for it? :$


My own.
This game keeps crashing for me :S

First time i go out to forest (sold dagger bough axe) game crashes if i try to chop wood (not always but 2/3 so far) or when day ended and i came back.

EDIT: "RGSS player has encountered some problems" etc.. Now it crashed just when i went out.

EDIT2: RGSS3 Player has encountered a problem and needs to close. We are sorry for the inconvenience.

Error signature
AppName: game.exe
AppVer: 3.0.0.1
ModeName l3codecx.ax
ModVer: 1.6.0.52
Offset: 00001 efc

I cant get past the first day :(