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Numina - a 4th wall breaking RPG which makes the characters and the world surrounding them aware of you - the player. Embark on an epic journey with them! Download the FREE DEMO now!

It all begins in a remote village, where a young man called Shawn travels together with his friends to a nearby templesite, called the Temple of the Clouds. But the beauty of the scenery seems to be but a cover, as Shawn accidently discovers a secret basement in the temple.


There, Shawn gets into contact with you(!) - a guardian spirit. A bodyless entity from ancient tales... thattalks in his head! But Shawn has no time to worry as a mysterious, shrouded group arrive at the temple, questioning Shawns intrusion. Events spiral out of Shawn's control, dragging you along with Shawn and his friends into a fateful journey that will discover the true nature of your bond and the dark secrets of this world!

The main focus lies on the bond between you and Shawn and how well you two get along as you travel the world of Alterna. Shawn's affection towards you and other characters is influenced based on what you say to him during the course of the story!

The game incorporates a turn-based battle system, fused with action-commands for certain skills that require precise timed-inputs. Each character brings their own battle-style into play for a thrilling battle experience.

Upgrade your gear with materials that you find in the field, find hidden passages and rare treasures by using tools such as a grappling hook - or dive more into the lore of Alterna by completing sidequests!

Please visit the official homepage for more details!

Latest Blog

The Bonds That Tie Us Together

Today’s post will go more into detail of how Shawn’s relationship to other characters influence the game.

The new menu displays your current relationship level. The more hearts a character has, the closer you are!

Numina’s story revolves around the relationship of its main cast. This involves you and your special connection to Shawn through the 4th wall. But also how Shawn gets along with the other party members.

This is influenced by the decisions you face in the game. Shawn often gets into situations where he needs to decide on what to do. And you’re right there to sway in!

The player can tell Shawn to let Cassandra accompany the party. If Shawn refuses Cassandra’s first impression of him will suffer a bit.
Good relationships to other party members unlocks new story routes. For example: If Shawn often sides with Cassandra, you’ll get to play a special character arc in the 2nd chapter. Similar to loyalty missions from games like Mass Effect 2.

Some skills get stronger, the stronger your relationship with the character is!
But your relationship also influences battle! You can unlock skills for each character that get stronger, the better relationship with Shawn is.

I hope you’re looking forward interacting with the cast and discovering your favorite character to deepen your connection with!


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This is probably the most beautiful thing I've seen on XP since Quintessence. My only qualm is that it really doesn't seem like my input makes much of a difference. Shawn is going to do what he wants to do regardless of what I think hehe. Also very glitch-y in some areas and parts where the language isn't translated.
Yeah. About the only meaningful choice I made was to rush without going to the ceremony. I'd like to be able to prevent the wolves from attacking Aura, at least. And possibly make some kinda choice so Raph's injuries while still serious, don't seem quite so hopeless.

Also, there's a glitch in the cave (and possibly elsewhere). You can flee from the glintworms but then it gives a game-crashing error. Essentially it seems like enemies that come from bumping into them haven't a code for if you run.
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