WHAT'S UP, LIFE?
The National Exams has ended yesterday on April 19th... WOOOHOOOO!! xD Now I can devote the rest of my miserable hikkikomori holiday into this project!
WHAT'S UP, PROJECT EMBARK?
-I'm now picking a title screen. It will be either Hanzo Kimura's that was converted from VX, or my very own original screen. I can imagine mine would work better, but... what do you think?
-I'm thinking about boss battle design. No, not the boss itself, but how the boss battles are fought. Clue: Action-RPGs style. I'll slap in more details once I've done some eventing.
-Looks like it was a mistake that I did the skills first thing in the morning when I booted up the development. This might mean another long way of balancing, testing, and epic-ing (if possible within my grasp lol).
-Since this game's is a dungeon crawling... I may end up spending more time designing levels than I'd originally planned.
Master of the Wind
IS THAT ALL?
Yes, for now! :) Time to boot the project back up! w00t!