So, the overall game of The Ender's Amethyst is changing. It is after some deep thinking and studying that I've decided to move the development of the game to Unity. I am a long way away from getting started, but I am first working on a project connected to this. I won't provide much in the way of details on Story, but here is a preview of some of the work I am putting in on the game engine.
As you can see, it will be in the Metroidvania category and I it is heavily influenced by many games in this category. All of the graphics are custom placeholder graphics and may not be present in any form in the final game, but I do plan on having some RPG inspired elements present and a story.
Keep an eye out here for further details. I may create a separate project page once I've got more details.