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Castle Greyrot, a new rogue-lite RPG on the horizon! Featuring Duran!



Hello, Time Travelers!
I've been absent for the past year, working on a new project called Castle Greyrot. Imagine Shattered Hourglass bosses, dialogues, decision-making, and job system but it's set in dark medieval times.

The story is Castle Greyrot is a living being that changes its location every 10 years and corrupts its surroundings wherever it goes. As an experienced Commander, you are summoned to engage in a raid on Castle Greyrot.
With mercenaries on your side, you're about to venture to the Castle and destroy the unknown evil force within. It's that simple.

You can check out Castle Greyrot's page right away!

https://rpgmaker.net/games/12085/

Oh, we got a new discord channel for my entire game library!
https://discord.gg/k94Uwuqpj4

Support me on Patreon to make more games!
https://www.patreon.com/sawwormGames



For anyone who wants to check out the Steam version here's the link:
https://store.steampowered.com/app/1287810/Shattered_Hourglass/
  • Completed
  • Commercial
  • sawworm
  • bigtime
    dnel57
  • RPG Maker VX Ace
  • Adventure RPG
  • 04/16/2012 10:00 AM
  • 04/12/2023 10:33 AM
  • 07/03/2013
  • 850150
  • 142
  • 13516

Posts

author=sawworm
Well, there are lots of jobs to choose and create your own playstyle. You can beat the game with vanilla jobs, changing job is only optional fun, you'll learn a lot skills by doing that, but I suggest to change Mio's job, with that Mio learns stronger and upgraded spells.


Ty its such a shame levels are limited to 30 :( but still a great game by far. Do you plan on making an expansion to this one?
Well, I'm making an Arena and a huge side quest that you'll play as a totally different party, I'm not really sure when it's done. About the level cap, I don't think raising is necessary, level 30 is pretty much enough for this game, if you rush through the game you can finish it with a little grinding. With Arena update Jobs will be shine, example; you have to be "X Job, X level" to enter a fight.
author=sawworm
Well, I'm making an Arena and a huge side quest that you'll play as a totally different party, I'm not really sure when it's done. About the level cap, I don't think raising is necessary, level 30 is pretty much enough for this game, if you rush through the game you can finish it with a little grinding. With Arena update Jobs will be shine, example; you have to be "X Job, X level" to enter a fight.

I see well I have to say is I hope that items will become more stronger as I go along then because the mobs and bosses are alot harder and my level does not progress.....

So are items going to make up for the level cap any? And become more important?
author=stradar
Oh wow I just noticed max level is 30??


I now kinda regret level grinding to unlock all of my character's job classes.
@stradar,
Yeah, you'll find better equipments and items later on. Doing some side quests or making fountain to your house will grant you end game weapons or armors. There are plenty of side quest you can find, you have to discover them ^.^
author=sawworm
@stradar,
Yeah, you'll find better equipments and items later on. Doing some side quests or making fountain to your house will grant you end game weapons or armors. There are plenty of side quest you can find, you have to discover them ^.^



I see good thanks for answering my questions I know Ive been a bother lately :P
I have the fire and ice key now where in the world do I go??? never mind I found it. It was way back at that beginning town :D
Well I completed the game!! Woot interesting ending to lol. It was a little under-dramatic but not to bad and the weird part is that Light god person did not come to my aid in the fight?? when she said she would help odd??

Other then that I think the end boss wasn't to hard but I guess he could use a bit of a buff but that's just me. A few things I have not gotten into yet is the arena and the factory and I think after that im done with the game.
Story line was awesome fun. Boss fights were top notch challenging.

The games cons for me though was the Level cap and alot of items in this game seem to be worthless and the ending could of been alot better. And of course the Spelling errors.

Another con is because of the level cap I lost interest in grinding for gold and xp and items because I reached the cap. So I found my self skipping alot of monster fights so about 3 to 5 hours of the game I skipped mobs to get to the ending sadly :(. When their is no growth in a game people will lose interest in a game pretty fast just a tip....

I spent 30 hours in the game not to bad I love long game and even longer one's.

I hope when you improve the rest of this game you will expand on this game and continue the Series or even a squeal with a higher level cap alot more items and characters.

So I give this game a 7/10 not to bad of a game good job and good work :)
Thank you for your feedback!

I've been thinking about making re making ending cutscenes. I'll probably add a part that "what will going to happened to our party after the end?" Also "Light God person" will be in this cutscene... as a late comer.

I've noticed that too, Instead of buffing end game boss, he'll be the first phase of last battle, a big "Oh shit!" moment will coming up in his next phase, *insert evil laugh here*.

With adding optional battlers to chapter 3, I can raise the Level Cap to 35 or 39, Chapter 3 is kinda lack of optional boss battles.

I'm pretty happy about 7/10, When your game is too long, it takes long time to fix stuff :D
author=sawworm
@rpg_oldy, yeah it's weird, It shouldn't be happening lol, I thought I fixed that bug, It's probably happened in Juliet's event. Btw which version you've played in that bug? HEART.EXE
Edit: Also what was your Karma stats?

The version was 1.07, the karma stats i dont know anymore.(deleted all old saves)
playing now 1.10 version from beginning and all fine so far.
excited for new stuff SMILE.EXE/LOL
author=rpg_oldy
author=sawworm
@rpg_oldy, yeah it's weird, It shouldn't be happening lol, I thought I fixed that bug, It's probably happened in Juliet's event. Btw which version you've played in that bug? HEART.EXE
Edit: Also what was your Karma stats?
The version was 1.07, the karma stats i dont know anymore.(deleted all old saves)
playing now 1.10 version from beginning and all fine so far.
excited for new stuff SMILE.EXE/LOL
Awww, well... What happened in the Juliet event? Have you saved her?

Also you don't need to delete your old saves, all of my patches are working on newer versions. You might want to download 1.12 or upcoming new 1.13 version, overwrite your game folder with new files, I've updated battlers, music and stuff, also bug fixes ^.^ Have fun!

(Hell, I'm releasing a new version every day, lol)
author=sawworm
Thank you for your feedback!

I've been thinking about making re making ending cutscenes. I'll probably add a part that "what will going to happened to our party after the end?" Also "Light God person" will be in this cutscene... as a late comer.

I've noticed that too, Instead of buffing end game boss, he'll be the first phase of last battle, a big "Oh shit!" moment will coming up in his next phase, *insert evil laugh here*.

With adding optional battlers to chapter 3, I can raise the Level Cap to 35 or 39, Chapter 3 is kinda lack of optional boss battles.

I'm pretty happy about 7/10, When your game is too long, it takes long time to fix stuff :D

It was a pleasure to play your game it was alot of fun. And I will agree ch.3 lacked alot on the bosses and battlers if increased level cap to 35 to 40 would be the best idea because people would want to progress with the chapter. The only things you would need to do is balance the battlers and boss fights and that really only require in-game testing which id like to extend a hand in helping you improve your game if you need help.

This is just a suggestion here.... Instead of switching jobs why not make it optional to make a certain job a sub-class and allow it to level up with ur old job: Example level 30 Time mage Sub-class fire mage level 20 the stats from the fire mage adds to the level 30 time mage class.

But yes your ending does need alot of work and thought because it felt like once you defeated the boss that was basically it. You didn't even get any loot for defeating him. I also think giving a story about what happened to the characters would also bring some closer to the players as well.

I wouldn't mind lending a hand if you would like the help :) I have 160 plus hours of experience with the editor so far. Also I have a ventrilo which is a voice communication program that can make collaboration easier.
I've raised the cap to 35 after your feedback, battlers and boss fights are actually pretty balanced, I keep them hard as possible, button mashing to win is no fun and you are right about the in-game testing, I'm doing this a lot, it really helps in balancing. As a RPG player I don't like easy boss battles, you might noticed the boss fights are getting harder and harder each time ^.^

I only need help in finding bugs and fixing grammar it's my only concern. Thank you. I'm really looking forward to your game. ^.^
author=sawworm
I've raised the cap to 35 after your feedback, battlers and boss fights are actually pretty balanced, I keep them hard as possible, button mashing to win is no fun and you are right about the in-game testing, I'm doing this a lot, it really helps in balancing. As a RPG player I don't like easy boss battles, you might noticed the boss fights are getting harder and harder each time ^.^

I only need help in finding bugs and fixing grammar it's my only concern. Thank you. I'm really looking forward to your game. ^.^


Well I guess I could upload a old game I built when I first got started its not finished and to be honest it is in a early early alpha stage. But I can give you a link to my blogs to read up on some of the work me and my brother are doing....

Here is the link: To one of my blogs http://www.rpgmakervxace.net/blog/244/entry-688-updates-for-world-of-owa-project-me-and-my-brother-are-working-on/

Link to my Profile:http://www.rpgmakervxace.net/user/32044-stradar/
Sawworm I am now compressing my demo of my game that I was making alone ill give you link to it soon......
Ok here is the link to the game I do not know how to upload the game yet....

http://rpgmaker.net/games/5402/
It's great, downloading right now, I can help you with your compression stages. Oh, you can use "Edit" button to tidy up your messages, no need to spam lol ^.^
author=sawworm
It's great, downloading right now, I can help you with your compression stages. Oh, you can use "Edit" button to tidy up your messages, no need to spam lol ^.^


Yeah Sorry about that. I tend to forget my Forum sense and not double post I was just excited is all :P...
Is it possible for characters to learn the new skills in version 1.15 even if they've already passed the level?