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0.7.0: End of the Desert Dungeon & Start of Animated Battlers

  • sawworm
  • 03/07/2018 06:19 PM
  • 463 views
Before I explain the new patch I want to showcase one of my friend's Let's Play on Shattered Hourglass! He's just started playing it and he's super clueless~
(Subscribe to him if you want to, he's awesome and has so many classic JRPG videos!)



Hello there, Time Travellers! This update fixes some things and at the same time breaks some things (not if you start a new save file).
From now on, if you want to continue your previous save files you'll need to download
THIS VERSION.
Because the Moghunter's Animated Battler script requires a fresh start. I'm sorry! :>

Also, the Egyptian dungeon (still couldn't find a name for it) has completed. You are free to go there with 15 house upgrades. It contains a great knowledge, which is very helpful for Duran. But only if you can outsmart the dungeon.

One last thing, thanks to Clangeddin, Somber, faroukrizki and granny steph for their feedback! <3


So let's start with what's added:

ADDED

3 new maps to the Egyptian dungeon
1 new map to the Post-game Ice Dungeon
2 new accessories
Battlers are now breathing (sorta)

FIXES

Players can no longer go to Lumberjack's pitch black dungeon after beating the game as the good ending (for a short time)
Leaving party members now unequips all of their stuff (prevents item loss)
Temporary Characters no longer equip Item Bag (prevents item loss)

GENERAL CHANGES

Intro cutscene is more serious and bloody...
Suan comes back to the party even more quickly in the pre Fire Lord battle
Grey Knight now has some MP, in case you want to equip it with Magic books
Duran's Time Stop is now 50TP (was 75)

TO DO LIST

Post-game content for Underground Ice dungeon
Post-game content for Qual's Village dungeon

Also, check out the Shattered Hourglass's Reddit Page and join me! You can always leave feedback there too!

https://www.reddit.com/r/shatteredhourglassrpg/