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Game Design

Decisions

Good news! Chapter II is almost finished about %80. What do we see in full Chapter II?

A fully upgradable house, more hunts, quizes but more importantly; game changing decisions.

Yes, I'm keeping all the decisions you made heavily impact game's ending (Planning four different endings). With karma points, not just ending, everything is going to change, even dialogues, cities, events and NPCs you like. Stay tuned, brutal decisions are coming.

Progress Report

Gameplay changes/Story progress

I'm gonna announce two gameplay changes, first one "Bestiary", now you can check
regular monsters and boss stats with it.

Second one; Karma system, I've removed "Fate Change" system and replaced with "Karma system", but why?
Old system was not enough to give freedom in choices, with new Karma system every
critic decision you made will adds Bad/Good/Neutral Karma point. This will effect
game's ending. You may get new companions, items, maybe villains with your Karma Status.
Best thing is your karma progress now saved to "Karma Book" like a story book. You
can check through Main Menu. Without spoiler, any "Karma event" will be show like this.

Coming in new version 0.5.5! With new house upgrades! Karma Book and Bestiary.