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You need the RPG Maker VX Ace RTP to play the game. If you don't have it already, you can get it here.

Do keep in mind that the two reviews reflect an earlier version of the game made in RPG Maker 2000, which has nothing to do with the current build of the game in RPG Maker VX Ace.


"It is the year 738 of the Common Time in the Kingdom of Engea. A darkness has fallen over the land; demons, brought to the mortal plane by unknown forces, are causing fear and destruction wherever they appear."

Relas: Chaos of the Realms is a traditional RPG that is heavily inspired by games such as the original Fallout games, Arcanum, Morrowind, Wizardry 8 and the Might and Magic series. Although this may seem like a fairly diverse list of RPGs, it is not my goal to emulate any one game. I'm attempting to cull some of my favorite elements from western RPGs and make a game that's distinctively my own. Relas: Chaos of the Realms was previously a game made with RPG Maker 2000, and was called The Chronicles of Engea; it is now being recreated and reimagined in RPG Maker VX Ace.

My aim for this project is to create a rich and atmospheric fantasy world that you travel through while being guided by the narrative, without being constricted to a linear path. I am also aiming for a well-told story line that branches based on the choices that you make, and a variety of side quests for you to complete along the way. There will be a significant amount of choice & consequence in the game as well; decisions that you make may have devastating, unforeseeable effects later on - or vice versa. You will be able to command a party of up to five characters who you can find throughout the game world, and choose from among ten classes to play as.

I'm also putting a large focus on characterization and making sure that each NPC in the world feels as though they belong there. Your companions will often provide commentary on things as you explore the world and will on occasion engage in conversation when you meet someone that they know. Aside from the flavor text, there will also be various side-plots related to your companions that you can choose to pursue. Characters and quests within the game world will form a metaphorical patchwork quilt of sorts with quests serving to strengthen and reinforce the lore of the world and the relationships between its characters and factions.

Relas: Chaos of the Realms will have a minimalistic storyline that unfolds gradually as you play the game. You will often have to think for yourself to solve problems and use logic and critical thinking to figure out what to do next. If you are used to being held by the hand when you play RPGs, this game might not be for you. On the other hand, if you don't mind figuring out things for yourself and exploring a bit, Relas: Chaos of the Realms should be your kind of game.

Combat is intended to be tactical and challenging, but it is not necessarily the main focus of the game. Experience points are not given for combat, but rather for completing objectives; this makes the game easier for me to balance and will make the level curve much smoother, as well help to discourage or even outright eliminate grinding.

If you want to see how the old game will compare to the new one, feel free to download the (unfinished) RPG Maker 2000 version.

Latest Blog

New Demo Up Now

I've uploaded the updated version of the Relas: Chaos of the Realms demo with bug fixes, a new introductory sequence, new quests, and rebalanced gameplay. While it isn't essential that you download the new version if you've played the game previously, there is a new dungeon to explore and a lot of bug fixes have been made. In the new introduction to the game, I've fleshed out the relationships between the player character, Lydia, and Gundy which should shed some light on areas that some had complained were unclear. There are a few quests in the game which are as of now unfinished that will be completed in the next version.

Posts

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New version uploaded! Significant game balance changes and expanded quests.
Marrend
Guardian of the Description Thread
21781
Emphasis mine:
author= game's short description
A classical old school RPG, heavily inspired by games such as Arcanum and the Might and Magic series.


Being the Might and Magic fiend that I am, how did I not notice this earlier? Anyway, I might want to give this a whirl before I finally delve into Konae Detective Agency...
Definitely try the download I have up if you're curious - it's of the old RPG Maker 2000 build though. I'll have a demo of the new VX Ace version up in a few weeks.
Another thing that would be cool is if you could make different party members that join based on your choices. You said that there would be party of six. Is their any chance that you could make a good and a bad team.
It's a possibility. The main quest is going to branch in good and evil paths fairly early into the game and there will probably be a few optional party members who join with you based on that.
I actually like the new graphic style a lot. It certainly looks far less J-RPGish than the RPG2000 RTP.
Marrend
Guardian of the Description Thread
21781
author=hereisnowhy
It's a possibility. The main quest is going to branch in good and evil paths fairly early into the game and there will probably be a few optional party members who join with you based on that.


How come the first game I thought of when I read this was Might and Magic VII - For Blood and Honor?
Gee, I dunno! ;]

Funny thing is, the only M&M game I've played extensively is The Mandate of Heaven. I'm aware of that being in MMVII, though. But yeah, the plan is to have two alternate paths to the main quest with totally different quests/gameplay, so you'll spend twice as much time in the game if you want to do everything.
Marrend
Guardian of the Description Thread
21781
I cannot recommend playing M&M4 and M&M5 highly enough. They are my favorite games in the entire series. Also, the save files are highly UGEible.

Am I the only person who played those games? Seriously!
They're pretty highly regarded on some of the RPG sites I frequent, but I haven't been able to get into them. Yet. I have MM 1 through 6, but I'm going to complete 6 and then 7 and 8 first I think before I tackle the older games.
Minor update: as of now there are about 25 minutes of gameplay in the game, and I have most of the basic mechanics I want to include done. When I get to at least an hour of gameplay I'll release the demo.
Aw sweet. I been playing back over through this in my free time.
After I D/L the game and click to play I keep getting the same loop to install the game although its obviously there. What am I missing?
Marrend
Guardian of the Description Thread
21781
author=Roy
After I D/L the game and click to play I keep getting the same loop to install the game although its obviously there. What am I missing?


I ran the game through the RPG Maker 2000 engine, and didn't have an issue. Though, having two compressed files to extract was a little weird.
That's odd - I used RM2K's default game exporting feature.
Only managed to play a few minutes so far but its pretty cool from what I played. I don't really get a M&M vibe from the game (M&M to me is first person corridor dungeoning) but I do feel a western RPG flavor from it.
The M&M influence is more the focus on exploration and open world design. But yeah, it's definitely supposed to evoke late 90s to early 00s western RPGs.
I think I've gotten as far as I can in the demo. Really fun game, can't wait to play more.
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