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Super RMN Bros. is a collaborative community project where members of the rpgmaker.net website use the Super Mario Bros. X engine to create Mario levels. These stages are refined and compiled into one big game at the end of the event. This is the third installment in the series, and the first to be managed by halibabica. The game mimics the physics of the Mario games of yore; specifically Super Mario Bros. 3 and Super Mario World.

The game requires SMBX to run. This website does not provide illicit programs; we only condone their use. Google is your friend. When you've obtained the engine itself, unzip this game's download into SMBX's 'Worlds' folder. Run SMBX, click 'Start Game', and you're ready to play!

The Plot: Mario, Luigi, Toad, Peach, and Link have stumbled into RMN's Pit of Challenges, where they must gather stars from the worlds created by our users if they ever hope to escape. With 110 levels to explore and 150 stars to find, they have their work cut out for them!

Latest Blog

Ready for Download!

After nearly three and a half months, this thing's ready and available to play!

The main download is the normal version of the game. It has star requirements for higher worlds, mini-boss, and boss levels. The extra 'unlocked' download removes all star requirements except those for the final level and leaving the pit.

Have fun!

Posts

author=seiromem
I just had an idea and a request.

I'd like to "Remake" every single level in this pack (Barring the ones that are good) and compile it into a seperate game called
Super RMN Bros 3 : 2

By remake, I mean "Edit" the levels with the same theme, only executed better. This definitely include my Dr Toadly levels and Partners in Prime.

So if you have ideas or requests, tell me!

If you have an objection, I'll trashcan this idea.
Of course before I get to work I'll need the permission of every goddamn one of you!


Or if you don't want ME to fix them and instead you yourself, I'm all for it. Just throwing around some ideas.
It's not a bad idea but it defeats the object of making another RMN bros/world if your just gonna remake the last one you made
If your gonna make it an event, it's got to fit in with the next rmn event.

Now that I think about it, that's not a bad idea, make it an event with two weeks of joining period, only members who originally took part can join (if that's possible, which I doubt, in of which case that dosen't matter anyway.) And the people who made their levels can remake them, people who didn't join for any reason (didn't know, thought it was a bad idea, is a miserable sod) can have their levels passed onto someone who wants to remake it (with permission of course), remove any level that no-one wants or the owner has not given us permission (Stop the clock and crap like that) am I wasting my time here?

As a note, I would like to fix my levels, i got me a new monitor for my old XP computer, which means i'm back in the game (editor)
Besides, haven't you all wanted to rewrite the history of the dreadful day we released it (probably not but I did)
halibabica
RMN's Official Reviewmonger
16948
from Ratty524
Isn't that what All-Stars achieved?

That is the reason it exists.

from seiromem
from me
I'd rather be in charge of improving my own stages, though.
If you'd rather you do it yourself, go right ahead!

If you somehow succeed in this endeavor, I will.
Seiromem
I would have more makerscore If I did things.
6375
author=halibabica
I'd rather be in charge of improving my own stages, though.

If you'd rather you do it yourself, go right ahead!

author=Ratty524
Have you played this recently? Granted, the game's many long and terrible levels tend to make it feel like it takes forever to beat it.


Well, then I guess I'll have to make the long and terrible levels medium and good levels!

author=Ratty524
Honestly some of the levels here are barely even salvageable (Watch that first Step and Stop the Clock, for instance)


Quite the challenge!
Ratty524
The 524 is for 524 Stone Crabs
12986
Isn't that what All-Stars achieved? Honestly some of the levels here are barely even salvageable (Watch that first Step and Stop the Clock, for instance), so I say you just move on.

author=seiromem
Besides, I still don't think this game is extremely lengthy.

Have you played this recently? Granted, the game's many long and terrible levels tend to make it feel like it takes forever to beat it.
halibabica
RMN's Official Reviewmonger
16948
You poor bastard.

If you get enough permissions and you really think it'd be worth it, I guess you may do so. I'd rather be in charge of improving my own stages, though.
Seiromem
I would have more makerscore If I did things.
6375
yes, but that was a PRE-release.

This is a POST-release!

Besides, I still don't think this game is extremely lengthy.
halibabica
RMN's Official Reviewmonger
16948
This is what ShortStar tried to do to SRB2 when he pre-released his version of it. People were pretty miffed about that.

Personally, this game is a lost cause to me, and even improving the stage design wouldn't help its overwhelming length. I'd just let it go.
Spinning Hazard can't be improved. It can only be made more


(Go hog wild with my level!)
Seiromem
I would have more makerscore If I did things.
6375
I just had an idea and a request.

I'd like to "Remake" every single level in this pack (Barring the ones that are good) and compile it into a seperate game called
Super RMN Bros 3 : 2

By remake, I mean "Edit" the levels with the same theme, only executed better. This definitely include my Dr Toadly levels and Partners in Prime.

So if you have ideas or requests, tell me!

If you have an objection, I'll trashcan this idea.
Of course before I get to work I'll need the permission of every goddamn one of you!


Or if you don't want ME to fix them and instead you yourself, I'm all for it. Just throwing around some ideas.
The server has hiccups from time to time, try downloading again in a bit and see if it complete this time?
This is a problem when i was downloading it stoped downloading (I can only fix super mario bros X after checking) Help?
One eyed creatures always fascinate me.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=nin8halos
No Masquerade fan art?

I have heard of this somewhere... But I can't pinpoint where.
halibabica
RMN's Official Reviewmonger
16948
Hahaha, I love your interpretation of my characters! I can't help but chuckle at Almighty Thing's muscles. He's a blob creature with no real anatomy (besides his single eyeball), but his body can take any form he chooses. He just has no need for muscles because he's already unstoppable anyway. |D

But still, these are awesome, and you just made my night!
Ratty524
The 524 is for 524 Stone Crabs
12986
I already made line art of the characters in question prior to completing Dr. Toadly, so my design of Jackalotrun was mainly based on his in-game appearance.

Here is what I came up with for him:


A lot more beefy than what you've just described.

And here is a preview of Eli and some of the other characters from his level:


I'll definitely fix the weird right hand of the Indestructable Thing.
halibabica
RMN's Official Reviewmonger
16948
Dude, that picture's like a million times better than Dr. Toadly ever deserved. Awesome work, Ratty! And you say I'm next?! Egads! x_x
Prince Jackalotrun didn't really work... I designed a really good sprite and then about 2 days before the event ended, I was asked why I just used Birdo to depict me, after of which I realised "Oh crap" and was forced to add Iron Knuckles... But I would prefer fan art depicts me as some sort of shadowy figure with a minimum of one sword.
Ratty524
The 524 is for 524 Stone Crabs
12986
Made some fan art out of one of the most infamous characters in this infamous game. Here's Dr. Toadly

The machine he is riding in is re-imagined from the contraption he rides in his first level.

I attempted to kind of match the style of the old Super Mario Bros. box art, though I don't think I got it quite right yet.

Next is Eli, Prince Jakalotrun, and some of the other characters in this game. :)
author=jackalotrun
So All-Stars done? Yes/No


Not yet. The wait shouldn't be much longer. We're putting the necessary final touches to it.