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I did not have enough room for image tiles so I had to go with text instead. I'm going to try to get a gameplay video up for Friday that shows off the game in its current form.
  • Ljink
  • Added: 03/13/2017 08:24 PM
  • Last updated: 04/20/2024 12:27 AM
  • 3756 views

Posts

Pages: 1
"What if Dragon Quest VII had released in 1997 as planned, and on the Super Famicom?"

But yes, this is what I think a late '90s DQ would have looked like, judging by the Game Boy Color ones near the turn of the millennium (which was almost 20 years ago, feeling old...)

Guessing this uses all 50 (99?) pictures available for use. That Done is a powerful weapon, careful. :D
author=VideoWizard
"What if Dragon Quest VII had released in 1997 as planned, and on the Super Famicom?"

But yes, this is what I think a late '90s DQ would have looked like, judging by the Game Boy Color ones near the turn of the millennium (which was almost 20 years ago, feeling old...)

Guessing this uses all 50 (99?) pictures available for use. That Done is a powerful weapon, careful. :D


Great way to explain it. I actually pulled a lot of Dragon Quest VII textures for this game, which was not fun.

But to address the image question, I'm using a 120 pic patch, which really still isn't enough. But I'm managing.

Done is indeed the best weapon in the game XD
author=orochii
Anything hit by Done is done.

I think I just might have to make Done an actual weapon now :-P
Pages: 1